As the title says, why not adding the option to kill an entire squad? Instead of killing one by one? In tanks it’s pretty annoying, but also with big squads.
I know it might sound stupid and more than one is gonna troll, but sometimes players can select the wrong squad and/or vehicle. So it might be a good idea.
P.S: It can be useful if you want to terminate the remaining tank crew you have after a fight and you decide that it’s not worth it to continue.
EDIT: As user ShavedPrivates (I’m sorry, don’t know how to tag the user) suggested in the comments, it can also be a good option to go back to the respawn point and change the squad without losing any tickets (if we’re attacking).
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Play to the best of your ability. Accidentally spawned as this or that?, well do your job and play as it
I’d rather continue the fight than do a cheeky respawn
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Even if I suicide myself a lot I don’t think it will be a good option. Especially since defenders get unlimited tickets.
Feels like a loop hole atm.
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yes, we need that. especially since soldier still get stuck on many party around the map and being hindered by that AND by the fact that you have to waste 20 seconds to kill your 9 man squad is nonsense. similar also when flying a ju188 with 5 men and having to waste more than 1 min if it gets shot down and you dont want to be forcefully be teleported to 150 m away from the point so you need to kill all 5 pilots one by one… .
selfdeleting squads instantly is the only way to solve many bugs/stupid situations like sudden grey zone shifts in the game.
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What about the ability to return to the spawn point to change your squad without losing reinforcements?
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absolute waste of your teams spawn tickets.
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Giving the fact that this is a casual game (and not a super milsim), let’s not pretend that we’re WW.II soldiers actually fighting. This is a VIDEOGAME, where you don’t need to “do your job”.
Also, let’s not individualize any actions here, what can be cheeky or stupid for you can be useful and necessary for others. I’m talking about a general view/ good. I know that some of the players can be The Terminator or John Rambo.
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Not if you’re defending though. That’s the point….
what if your invading is my point
Well that’s up to you (and if you’re stupid lol)
Yeah, but as I mentioned in other answer, let’s not individualize or create hypothetic scenarios, what if you’re defending? See? I’m trying to explain my logic, and I understand that it can be a huge con, but maybe rapidly changing the squad can help your team as well.
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well how do the devs plan to code that into the game… that sounds hard.
THIS.
Awesome idea! Of course I’m open to hear (read) better ideas/suggestions to change my post. And I do think this can be waaaay better.
Well, I’ve had my portion of bitternes realizing that half my squad’s spawned gettin’ stuck somewhere or on the roof of some house (Moscow Campaign - Birch Grove) or inside some textures or below the ground level. That’s why I suggested as well, but didn’t want to bring the bug argument 'cause it was going to create some bad… vibes?
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Twenty whole seconds! Might as well quit the game if you have to waste such an enormous amount of time. This should be a no.1 priority for the devs to fix ASAP!
“fix”.
There’s nothing to fix, really.
taking an objective uncontested most often takes less than 20 seconds, giving any team a 20 seconds advantage in the beginning would create 90% win rates across the board.
people not understanding the impact of time on strategy games is nothing new, especially on this forum.
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well you can, having such option doesnt obligate you to use it.
I don’t mean it exactly like that, but I mean this is a class based shooter. So people should be a little “class conscious” and try to play their role