I’ve already made a topic about this before. Attacking team can rush next point immediately after controlling point cause greyzone instantly disappear, making some battle during less than 10 min. Winning like this is no fun, and losing like this is frustrating. But now with paratrooper its like cheating. Paratrooper just dropping directly on next objective and capturing it before any defender get there. Just keep greyzone active for a minute. Just plz something must be done quick about this
Agreed
Not disagreeing. But that it is just a bi product of people not ptfo.
Defenders already have a massive advantage in that they have unlimited tickets and can counter attack with impunity.
Defenders can spawn right on the next defence point as it becomes unlocked, so if a para caps it unchallenged, you team just isnt interested in the objective.
Taking away momentum from attacker (which is their best chance for winning) could be a bit much.
This won’t work well in reality.
When a defense point is capped, your chance of being dead on the exact time rather low. You are most likely alive and near the cap zone. Now you have 2 choice, fight until death or retreat.
If you retreat you will most likely lost half of the soldier because AI soldier don’t want to do so or your soldier get shot during retreat.
If you choose to fight until death, the time of spawning on defense point is rather short, it will most likely disappear when you are dead.
It’s funny, if anything I want the exact opposite to happen. Once you lose a point, grey zone change should happen immediately and all the attackers have to get the fuck out.
Skill Issue or brain maybe
But people are more interested in camping near the new enemy spawn point to get free kills than PTFO … and then they post here to whine about that the problem is PTFO like always
Or increase the cap time for paratroopers