Just a thanks to the Devs for the new paths in almost every invasion map

Now even the worst maps like Trainyard and Koingspatlz are super fun due the new paths. Plus now we practically have double the map selection. I just want to thank the devs for this!

25 Likes

Thank you snail god. Credit when it’s due

5 Likes

Completely agreed, makes the replay value of the maps so much higher. Really enjoy it as well.

10 Likes

More variety to already existing invasions is great. Most notably, with all the new paths invasions are now kind of harder to memorize and stopping us from being forced to mindlessly play the same stuff over and over again. This also gives some purpose to usually unused parts of the battlefield.
So far I´m really enjoying new caps in invasion.

9 Likes

The only thing I don’t like is that defenders don’t know where will be the next point. Or maybe I just haven’t noticed.

4 Likes

I had that concern. But, a fresh spawn squad will always have the option to spawn right on the new capture point.

On topic: I m enjoying it alot, there is still Alot of possible capture points on current maps, making the gameplay diferent everytime we play.

That’s always a plus for me. Having more ways to play the same map.

Hng become a boring mess, because it was always the same way to aproach the same objective over and over again. Repetitiveness isnt fun over a long play time

Bro most of the time they dont care they do only kills and if they die maybe is the time do defend the cp how many players in Match in defense cap the point 3 of them the rest doing kills behind a lot behind