Like the title says, players should be rewarded with troops for queueing both teams, in order to better even the factions.
It would work similar to battle pass, but modified to encourage more cross-faction play.
Every 3 battles that you finish in a campaign with “join either side” selected, you would get 1 random allied soldier and 1 random axis soldier from that campaign.
That way, silvers would still be desirable, and you wouldn’t be able to sandbag all of your rewards to 1 faction.
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we know how it will end
cough “pilots only” cough
the most painless and easy solution is to allow the obtaining of the silver orders in the same way as the bronze ones, playing, and remove them from the battlepass (except from the loop) to make room for more interesting things, I don’t see why to invent strange ways of progression when you can choose the easiest way
Wouldn’t be a problem of the devs kept the promise they made… 
“You’ll be able to sell unused soldiers for bronze!”
Ah! Yeah right…
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We should all know how this works.
If you think of an idea that helps players, you must also state how that idea would benefit the Devs.
When was the last time you saw a change that benefitted only the player base?
Sounds like a good idea to actually get more troops. I’d be happy even if it just gave me a 1 star rifleman as reward each time. At least we could fill up squads without getting all specialists to easily. Keep them on normal silver orders
The problem I aim to solve isn’t the difficulty in obtaining silver orders, but the faction disparity that’s plagued the game since CBT.
Troops are the carrot and the scarcity of silvers is the stick.
Also true
That’s why I think 1 star riflemen would be best as you can fill all your squads at least then. We can get silver orders through battlepass, events and sometimes daily tasks. Would give people full squads without being full of the best troops straight away
Just make achievements separate for each faction, so it’s the same as You propose, but simpler, ctrl+c ctrl+v to implement.