It's Matches Like These That Make Me Want To Uninstall

You have what is called a perceived biased based on the assumption every booster needs to have a 10k point game. Matches have averages. Was that match far below average? The worst match ever? Or a supar short match? YOu make 6k points that is beyond average. You do not seem to be too clear on how to get the most from a booster. A. Join Any B. Be the top player C. if you are lucky and win its a real bonus, if you lose who cares the JOIN and HERO factors make it a equal victory. Honestly you get more points in a loss sometimes because it is 1.5 1.5 versus 1.5, 1.2, 1.2-1.3. You are not competing against the other side but your own side. The other side is a W/L your side is all the points divided into a pool and you need to get as much of that pool as possible. That W/L means fuck all the points are what count. Ohh another Marshal portrait for winning! I am heading towards 500 days with that now. So are many others. Sucky teams mean easy points. You can take most of the badges with little effort. They work in sets of 3 to activate. 3 flame kills, 3 melee kills etc, etc. That is were the real point science is. Also the all or nothing with boosters is foolish 3x50% versus 1x 150%. Less eggs in one basket.

Core Battle Hero Awards and Requirements

  • First place in the team: Achieve Top 1 overall score in your team.

  • All-Around Warrior: Finish in 2nd or 3rd place on the team without earning any other specific badge.

  • The Best Vehicle Squad: Earn the highest score while operating a vehicle squad (minimum score requirements: 1,200 in Assault/Invasion, or 800 in Conquest).

  • The Best Infantry Squad: Earn the highest score while operating an infantry squad (minimum score requirements: 1,200 in Assault/Invasion, or 800 in Conquest).

  • Best Multi-Squad Commander: Achieve the best combined score across multiple squads, with a minimum of 2 squads and at least 1,200 score per squad.

  • Best Kind Awards (Soldier Classes): Get the most score for a specific soldier class (minimum score: 450 in Assault/Invasion, 300 in Conquest).

  • The Crusher: Destroy the most vehicles during a match (minimum of 3 vehicles).

  • The Armor Eater: Destroy the most vehicles in a single soldier’s life (minimum of 3).

  • The Grenade Master: Get the most grenade kills in a match (minimum of 7).

  • The Melee Master: Get the most melee kills with a single soldier (minimum of 3).

  • The Ranged Master: Get the most long-range kills in a match (minimum of 5).

  • The One Man Army: Get the most infantry kills in a single soldier’s life (minimum of 10).

  • The Tactician: Get the most point captures (minimum of 2) plus the most attack/defense kills (minimum of 10), or the most engineering contributions if no captures are logged.

  • Multispecialist: Earn multiple “best kind” or category awards in a single match

  • The Best Assaulter: Most score using Assaulter soldiers (SMGs/Assault rifles).

  • The Best Engineer: Most score earned from engineering actions (building rallies, ammo boxes, and fortifications).

  • The Best Sniper: Most score using Sniper class soldiers.

  • The Best Machine Gunner: Most score using MG soldiers.

  • The Best Radio Officer: Most score earned via artillery strikes and radioman actions.

  • The Best Mortarman / AT Soldier / Medic / Rider: Highest class-specific score for each respective type. [1, 2, 3]

  • The Best Pilot After Parachuting: You must get the most infantry kills in a single soldier’s life (minimum of 5 kills) after successfully ejecting and parachuting out of a disabled aircraft.

  • Contribution to Victory: Awarded to the player who achieved the longest overall time survived throughout the match. [1]
    The Construction & Support Badges

  • The Best Builder: Awarded for constructing the most physical structures (rally points, ammo boxes, barbed wire, tank traps, sandbags) during the match. (Note: This is separate from “Best Engineer,” which tracks high combat scores using the Engineer class. This badge explicitly rewards the player who physically built the most assets).

  • Quartermaster: Awarded for supplying the most ammunition to friendly squads using ammunition boxes.

  • Stretcher Bearer: Awarded for the most revives or healing applied to friendly squads/soldiers. [1, 2, 3]

Vehicle & Intelligence Badges

  • According to Intelligence: Given to the player who gets the most assists by destroying enemy vehicles that were successfully marked/spotted by teammates.
  • Drive-by Shooter: Awarded for getting the most kills while positioned inside an APC (Armored Personnel Carrier). [1]

Battle Rating (BR) Underdog Badges

  • Rank Does Not Matter: Awarded for killing enemy squads that are 2 Battle Ratings higher than your currently active squad. (Dont know if I have seen this one)
  • Punisher: Awarded to the player who accumulates the most overall kills against higher BR squads throughout the entire match. [1]

Everything else does not matter. The JOIN any negates the loss.

Too many bots in the game. Its ruining the fun

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Na, the bots play better than 40% of the player base :slight_smile:

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Fun fact: I have only ever hit 10,000 score once the entire time I have played Enlisted. It’s not the research points, score or my performance I’m upset with, or even the fact I lost. It’s the fact I felt like I was the only one on the team, and if there wasn’t a booster, I probably would’ve left way earlier.

I mean it was pretty close to some of the worst matches I had. I may be top 1% according to the rollcall, but I still can’t carry the team solely on my own.

I normally do play any faction regardless, but I just 3 starred my M1 carbine and wanted to test it out. Besides, the Allies is currently the most behind of my factions, so I thought a booster would go a long way, and it did.

You don’t say…

Not really. At least for me. As I said before, I’m skilled, but I’m not skilled enough to 1v10.

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