It seems to have started


“In a number of missions in Tunisia and Berlin, the capture time and the number of points given to the team for capture have been returned to standard, fixed values.”

Hooray, the victory of common sense.

but why can’t this be done everywhere?

Make standard values ON ALL MAPS!!!

12 Likes

Yep, this is essential.

3 Likes

About freaking time

1 Like

I won’t play Soviet BR V until all these mechanisms on relevant maps are back to standard.

3 Likes

Devs still looking a bit on statistics and working about it

3 Likes

Let’s hope they get some good values all round where matches aren’t impossible to win, but don’t steamroll either. I want some good, long matches

Its interesting that they do that on Tunisia and Berlin where differences in capture times were unnoticeable, but they fail to do it on Normandy which has the absolute worst and most broken capture times, making allied victories guaranteed 95% of the time.

Changing capture times and ticket bleed based on win % is the laziest way to balance maps. They need to take a harder look at the map design and make real fixes; like better cover on certain points, redesigned grey zones in areas, and more spawn points that are spread out and protected by cover and with alternate exit points

3 Likes
  • Moscow and Stalingrad
1 Like

May I ask a question? How can you collect the correct statistics while this is in effect? I mean, different point capture times. The number of reinforcements varies.

It’s the same in Moscow.

1 Like