It once again proves that the majority of players voluntarily refuse to build respawing points

Whether it’s the two sides of the fair play mode event in the past or the German camp in the current Market Garden.
All players have APC and a large number of engineers.
However, the vast majority of players do not actively build and replenish respanew points, or park APCs in reasonable locations.
Among the remaining small number of players, there are still many who build their rebirth points far from strategic points, just to facilitate their own inefficient sniping. Or when the frontline respasions built by teammates are destroyed, attract a few individuals who attempt to save the battle situation.

Even many players refuse to use the respawn points and APCs built by other players for respawn.
After the interview, I learned that in some despicable communities, they consider it unforgivable to let other teammates score points from them.
They don’t want their opponents to score points from them, nor do they want their teammates to score more points from them.

So, regardless of whether they are new or old players, how many engineers a player has, and whether there are differences in the skills of the engineers.
Essentially, a large number of players subjectively refuse to build and replenish rebirth points, refuse to offer assistance to the team, deliberately enjoy watching the scenery and waste time, deliberately fight passively, and deliberately attack and hinder the true players from pursuing victory/completing various tasks.

As shown in the picture: In the market garden, a large number of German players only build ammunition boxes sandbags,and aa gun for themselves. But refused to build/replenish rebirth points.


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And developers have even consistently refused to listen, adopt, revise/add truly valuable player statistics projects.
So as to promote the mental health of players and bring their ideology closer to the Seven Virtues.
Or in the simplest form, spur players on to grow correctly, encourage them to have the right gaming spirit and teamwork awareness.
Rather than tacitly allowing the proliferation of selfish and antisocial personalities.

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No wonder, it’s not fun to build rally point for 1000000th time. Just to be destroyed by dedicated rally point hunter a few moments later.

I’d would love to rally points be completely removed from the game. At least it would make death more meaningful.

But whatever, I know that’s not gonna happen.

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Why not think about why the respawn points of your camp are so easy to attract hunters?
Why can hunters visit the respawn points of your faction at will?
Most of the time, only a few rebirth points are there, and they will attract hunters like torches. Rather than making hunters run around frantically in the ocean of stars.
Not to mention those teammates who use rebirth points and then draw their opponents’ attention, luring them to visit the rebirth points.
They even chose to stand there and look at the distant clouds in an instant, waiting for hunters to harvest them from behind.
Then, due to their rapid death, they don’t care about the forcibly extended respawn time and then select other respawn points to prevent other teammates from respawn quickly there.
However, they refused to replenish the resurrection points. Instead, they just fought passively, died, occupied the rebirth points and hindered their teammates from being reborn.

Not to mention, a large number of players do not use their brains to take advantage of the weapons and equipment that developers have configured for them in the preset Settings.

For instance: Have you noticed that the US military players in the market garden always set up a large number of mines?

For the German players in the Market Garden, have you noticed that your opponents often build rebirth points behind you?

This indicates that a large number of players do not care what weapons and equipment they have available for use.
They don’t care either how to make full use of them.
They don’t want to fight hard, be serious and focused, get more points, work as a team or win.

Idk, let me guess. Maybe because they’re not deaf. Combined with the fact that new soldiers keep coming from a certain direction.

Once you are dedicated to hunt down enemy rally points, it’s not really that hard to do so. And since introduction of guerrillas, rally points are no longer safe even in greyzone.

yesterday (i am always the engineer ) two tanks blocking the road and will not let me pass my apc. camping their points. Why the f would i engineer a spawn for idiotic teams like that? If I box the tanks in i get a ban… shitkids calling for ammo and not wanna be an engineer etc etc. I am not building spawns for idiots. What is the point of building a spawn when 90 % of the soldiers do not move towards point at all. Enlisted´s formula is dead.

the problem it’s the engie issue, get rid of the stupid sniper squad and swap it for have engie one with a reminder for new players to build a rally point

you again, shoooooooooo

Lord knows I build Rallies when I can. But you’re not really rewarded for building them. If you take out one squad of 6 soldiers, that’s 6 times 30 points, more if you take them out around the objective. A same sized squad spawning on your point is still just 35 points, 50 for APC’s. By the time I’m done building the Rallies, decent players have already racked up some kills and thus Battlescore or they may have even gotten onto the point. If you have a decent team, you won’t have as many people losing their squads and respawning on your points. Supporting your team if you just look at Battlescores isn’t worth it. Taking out enemy soldiers, vehicles, or you yourself killing them IN vehicles gives you far more Battlescore, thus more XP and Silver in the end. Hell, even taking out enemy rallies gives you more points than your team spawning on one of your own.

In this new event, I try to build rallies as the Germans, but since the Allies can drop onto ANYWHERE, they easily get taken out. As far as building them as the Allies, the weapons you can get out of the boxes dropped with them are far better than what they have, so dropping from the planes just for that is worth it.