LMAO. A true Christmas treat.
I don’t remember anyone making a fuss over the annihilator (thompson virtually) in bf1… or the smg 08 other than its power… and i’d disagree with this game as they have gone against the grain and i think its cool personally despite most of them being added out of balance necessity.
BF1 decided from day 1 to be WW1 fantasy with prototypes like the Hellriegel available to everyone.
On the other hand, Enlisted attracted its initial crowdfunding and playerbase with promises of immersive, authentic weapons and vehicles for each campaign.
And look where we are now with Su-9 description blatantly stating “1946”.
What’s going on here?
I just made a joke topic about how some guns look like Cold War-era weapons, that’s all. I didn’t mean to start World War III in this thread.
I’m sorry, how come germans should have their fantasy 9 men FG42 loadouts while the others can’t have theirs? By following your bullshit, all these weapons should be event or BP at most, because the aforementioned squads are as much fantasy as the 9 man T20s, there’s no way of putting it. 0% chance of seeing such things on the front for both.
If you want to keep a ge balanced, while keeping it realistic, you would need to HEAVILY restrict these over used german wonder weapons (if you want to remove the prototypes), unless you want to have a shitry, unbalanced, friggin adolf’s fantasy.
If you want to have balance in such a way, where every match 10 T-34s and a 100 mosin armed dudes come for your one tiger and 10 STG guys, go make your own game, this isn’t what enlisted is about & a whole hell of a lot of people don’t want it to be about this.
All the answers are up there where it answers your question. And besides, I don’t see Enlisted as a Wolfenstein where there are prototypes and non-existent things.

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This is Fantasy


This is not fantasy
Enlisted didn’t sell me on the idea in 2020-2021 of being a 100% historical game where the squads would be made up as they were in WW2 What Enlisted did was give us the opportunity to customize the weaponry of our infantry squads, whether they were 4-9 soldiers. Riflemen, Engineers, Anti-tank, Radio Operator, Pioneers who can use Bolt-Action Rifles, Semi-automatic, Selective Fire There are also Assaults, Paratroopers, Partisans, Tankers, Pilots, APC Drivers, and Medics who can use Submachine Guns or Assault Rifles And this is not limited to Germany So Germany isn’t living a fantasy in Enlisted, unlike the other Factions.
Perhaps that’s true. However, seeing 3x9 FG-42s is a bit much. I don’t think there’s ever been 90 people with FGs in one place. It’s like finding the rarest weapon and making it the most common. But the most important thing is that FGs in the TT and in the rifle class force other factions to give similar models. However, other factions simply didn’t have mass-produced equivalents. So they have to give prototypes. So yes, FGs are to blame for Enlisted becoming a circus of prototypes. And BR5 has devolved into mindless firefights with identical guns with different skins, three out of four of which are fakes. Perhaps the AVS in Moscow or the M2 in Pacific, without equivalents from other factions, are equally to blame. But FGs definitely became the template for which the developers began searching for prototypes.
As I said above, all automatic rifles CANNOT be made rifle-class weapons. Let it be a light machine gun or an assault rifle (historically, all automatic rifles were designed as some kind of ersatz machine gun). Or let them also have the rifle class, but be an event or BP reward. Then maybe Enlisted wouldn’t turn into damn dieselpunk sci-fi fantasy shit.
But that’s a “what if” question of the past.
Incorrect. Rather, it’s the lack of skill and thinking ability of the Allied/Soviet players to overcome the problem. Germany experienced the same thing with the Jumbo jet in Normandy with the Panzer IV and in Moscow with Soviet submachine guns and tanks. But the German players did see how to combat that.Unlike the others who just sat around complaining to the Developers
And yet, when one side has automatic weapons that can be equipped to any soldier, and the other does not, it’s an unsolvable balance problem. The other problems described can be solved by upgrading machine guns and adding good assault aircrafts, bombers and self-propelled guns.
Wasn’t the first Enlisted balance before Japan like:
Soviets strong on pushing and in CQB environment, decent to better tanks
GE strong on defensive, weapons great and flexible for any range engagement, tank superiority
US mediocre weaponry, however allowing for complete map control via planes and CAS unless contested, tanks good enough for inf support
Might be wrong, but I’d wager that was the case. Each faction was unique in it’s pros and cons and had different headaches to worry about.
Now we have a suggestion each week hoping to balance stats, nerf or buff something because it’s weaker than it’s counterpart, slowly but surely destroying any hint of factions feeling unique, except maybe for their visual appearance.
No, you haven’t adressed them.
You are saying that the game should still be the same, except without the prototypes. How is that fair in a game sense? That german players get to abuse and have infinite quantities of weapons produced on a microscopic scale. That is the same level of impossible as the prototypes, simply because if you allow players to abuse these above average weapons they WILL abuse them, for their own benefit. Which by your stance, is ahistorical fantasy. What I see here is a hypocrite.
Yes, I did, and several times with different examples.
How is it fair that Germany has to deal with its problems using whatever it has at hand to overcome the problem While the Allies and Soviets are not only complaining that their weaponry is useless With the Developers With the advantages they have in sections of their weaponry where they are even given the requested weaponry German weapons captured in their TT and prototypes They’re still complaining that it doesn’t work And Germany has to face all this just for being Germany And it also doesn’t have Prototypes in its TT like the other Factions
This is hypocrisy.
German weapons were used in large quantities relative to German numbers, and their impact was significant. Just as the Allies and Soviets use weapons in large quantities, Germany also has that right. But you don’t complain about the prototypes that weren’t used; you just want to justify why Germany He also uses his REAL weapons
So you’re just admitting it. You want every german to have FG42s while the rest are stuck with bolt actions and garands.
I’m glad the devs don’t listen to your suggestions.
That crap might’ve worked before the merge, where the proximity of an item to the start would make it more common, but guess what? The campaigns are gone, with their levelling system.
If the Allies and Soviets use their weapons—as they were used in large quantities in WWII—there’s no problem. But if Germany does it, there is a problem. How ironic But you say NOTHING about the rest Aid to those factions is legal and fair according to your verdict. But for Germany to see the FG42 and other weapons in large quantities is unacceptable.How funny you are with the other blinded fanatics of your Faction
That you don’t like my Realistic Suggestions and my point of view that adheres to the idea that Enlisted sold me in 2020-2021It doesn’t make it bad, you just don’t like the advantages of a Faction that is better and has things that the other Factions don’t have.
The campaigns may be over, but even so, prototypes shouldn’t have been introduced and thrown in Germany’s face.
Depending on the campaign, this allowed you to equip your soldiers with weapons, tanks, and aircraft that were used in that campaign AUTHENTICITY Whether they were used and saw combat in WW2 in that campaign Whether the weapon saw combat in large, medium, or small quantities for its incorporation And the FG42 fulfills this Not the PROTOTYPES



