Is there a spread bug for G41?

Sometime after charging, I am pretty sure that I aimed on enemy with G41, but the bullet just did not hit enemy. So, I took a test, and found out maybe there is a spread bug for G41. Sometime the bullet will deviate significantly after charging.

Check the second shot.

That is not a bug but hip fire dispersion beeing very brutal.
Even if you scope in the penalty does take some time to fully vanish.

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This is what you need
image

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Someone just discovered movement penalty to dispersion, lol.

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Iirc the G41 and Garand have a bug where their dispersion cones shrink slower than the visual ADS animation. Meaning that your first shot is essentially a hipfire

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Not working in this situation I think. I did not “turn”

Do you play this game? G41’s Moving Spread Increase while aiming is 0.

You do not know some guns do not have movement penalty to dispersion while aiming, do you?

Just read the resource, you know it

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Oh, that’s first time to know that it will reduce the ADS dispersion while moving.

But I just checked the soilder I tested with, he has this skill. Also, it say "roughly 40% more. Let’s assume it is 50%. G41 has 20 shots deviation, even increase 50% it should not be that large deviation. Most shots from G41 are accurate. This large deviation shot comes out rarely and randomly, not evenly distributed.

In summary, I am more inclined to think that developers entered a wrong value in somewhere. Or they forgot to remove this mechanism while they are balancing weapons. I felt the same thing while I was using ZH-29. But, I am not sure ZH-29 still has this problem or not.

Oh by the way, G41 has 0 “Moving Spread Increase” while aiming. So, using G41 to move while aiming should has the same dispersion value as standing still. In this case, that hurge dviation shot is strange. There must be something developers forgot to fix.

This effect is not instantanious and is delayed for half a second or so which means you effectively did shot with the full penalty of moving still active.