Invasion mode - points

Today I played invasion - Maisky Forestry South, we were attacking and we lost on the last point because of lack of the reinforcents.

But - I noticed something funny in the final score. A guy with the 123 kills + 7 destroyed tanks has lost 31 (!!!) own squads.

One squad = between 4 or 6 people, so this guy had lost more man than he killed enemies.

But this guy had second place in the ranking…

I mean - OK. This is invasion, we have to attack, but - what is more efficient - an attack with 90 kills / 10 squads lost or an attack with 100 kills / 20 squads lost ?

Would it not be better to just display enemies killed / own man lost (instead of the squads) and then for example multiply the score by the kills / death ratio ?

Player still has +100 points for capturing the zone so is encoureged to capture the zone instead of camping.

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You get additional points for kills using different weapons - eg “long range” and “headshot” both give +15 points for a kill, which is 30 pts on its own - so you get 60 for that kill as opposed to 30 “normally”

So a really good sniper can literally rack up twice the score of Joe Bloggs.

Also not all engineering help points are the same - 5 points for an enemy hitting your wire, but 30 points for friends spawning at your rally point, but each counts as +1 in the engineering count.

And then there’s uncounted things like destroying spawns and ammo boxes and fortifications.