Invasion game mode

So let me start off here by saying, the game mode invasion is amazing especially on lone wolfs
However there is one suggestion that I think would help it
Whenever the attacking team takes a “sector” the defenders are not only allowed to stay in that previous area and not fall back, but it seems they are allowed to waltz right in there as they please and get kills on people right as they are spawning
There is a couple ways to fix this
A: make it to where if the defenders stay in the "conquered " sector they should be permanently marked this applies if they walk in there as well
B: make it to where if an attacker is killed in the spawn, their death doesn’t affect the reinforcement counter and where they can spawn in as the solider they were spawn killed in
C: make it to where if the defenders stay in the “conquered” sector they only have a limited time before they die

Now I know some will say that those suggestions are unrealistic or some will be toxic and say " git gud" but I’m looking at the fact that if Gaijin want to grow this game to compete with other historical Fps games or any FPS game in general they will have to balance some mechanics otherwise people will just stop playing the side that usually plays attackers ( the US on normandy) and that’s just going to kill this game before it even has a chance

3 Likes

It takes only like minute, maybe less, then they can’t be in that zone and if they stay there, they die.

Btw. Gaijin is just a publisher, developer is Darkflow software, soo if you want any change in game, you should ask them, not Gaijin.

3 Likes

he plays Lone Pups
NGMI

2 Likes
  • 1000 tickets too low for “Lone Fighter/Wolf” mode. It’s actually balanced for squad mode. Ticket numbers should be more.