Instead of releasing broken new content

How about focus on fixing the current problems and adding some QOL changes maybe.
in no particular order:

  • This one is honestly a lost cause but , AI : if we mark location inside the building, they should GO INSIDE said building, not stand on the other side of the wall getting shredded by enemy mg.
  • increase the range at which they keep following orders, maybe add it as a final skill in squad tech tree.
  • make AI squads use rally points as spawn points ,instead of spawning several hundred meters away. ( not sure about this one tbh, i Hope that it`s just AI not using rally points and not idiot players that choose to spawn 200 meters away instead of 70)
  • add crew inside tanks in training field, whats the point of having tanks that get 1shot cause they dont have any crew, also how can one practice where to aim their AT weapon to take out tank crew.
  • others have already said but, fix plane damage models. sometimes you destroy them in a single burst, sometimes it take several magazines worth of ammo.
  • add incentives for people to put engineers in theirs squads and use said engineers. ( more engineer specific missions, separate training mission, maybe even make it mandatory for a while. so you hammer it in their heads that engineers and rally points are major deciding factors between winning and losing.
10 Likes

To add to that: Just fix the bipods already.

6 Likes

Fix the broken grind?

2 Likes

Fix stupid bugs like the P-38 G in Normandy counting as a fighter and the Bf 110 in Moscow counting as a fighter.

1 Like

AI, if you swap you command to individual soldier they will stand pretty much exactly were you tell them too.

Definitely need to increase leash range of AI squad, or remove (perk is acceptable also)

Agreed on plane damage model, it is very meh at best. 3 HEAT rounds center mass on a biplane with no damage or smoke convinced me it FUBAR.

Engineers are already MVP and essential to every PROPER squad make up. What more incentive do you need over MKB 42 and FG 42