Increase the range of bot Orders

The distance of bot orders is incredibly short. On several maps, including the new “Omaha” at the coastal fortification zone, the capture point is large enough that moving from one end to the other cancels bot orders. That makes the bots far less useful because they’ll all die by running out into the open instead of staying in a protected area or wherever else a player might put them.

As far as I know the distance of bot orders is 50 meters and that will be my reference point, if that is wrong please do correct me.

Should the distance of bot orders be increased
  • Yes
  • No
0 voters
What distance should bot orders have
  • 100 meters
  • 150 meters
  • 200 meters
  • more than 200 meters (suggest below)
  • unlimited
0 voters

Unlimited. It’s insane. Imagine being in a real war and your CO says “stay here unless someone says otherwise or there is some material change to the battlefield” and you’re like “omg, daddy went too far away, he’s like almost not visible from here, we must run through artillery fire that we know about to go find him.” It’s golden retriever behavior.

Increase their range, and for Pete sake, make the bots actually “FOLLOW” all the orders given without deviation. In other words, when ordered to stay, “STAY!”

3 Likes

I did actually make a suggestion for that here.

It’s much better if you use individual orders. They more or less do stay in that case. I suspect that most testers and devs play that way so they don’t realize how awful the bot behavior is if you use general orders (no disrespect intended)

2 Likes

Yet that also suffers from its short range. I’d love to put the bots in a corner and let them stay there but they’ll run into the middle of the zone and die because I needed to kill some dude on the other end of it.

1 Like

Yeah giving individual orders might work better in game to cover for the Dev’s ai skill deficiencies, however if the Dev’s knew how to program ai bots you shouldn’t have to give individual orders, especially when their is a group order as an option.

When I was in the US Air Force, I don’t recall my commanding officers having to give every airman an order individually if we were in a group, they would just give the group the order collectively and expect it to be followed.

2 Likes

Remove the range… managing where you have to hide your bots is a repetitive task that can be eliminated by this.

this is much more annoying for players who are on the move 24/7.

It’s better to extend it to 100 meters. Any further and I’m sure many will start hiding their bots 300 meters away from the objectives - the pace will drop, and the battles are often already very long, drawn out, and boring as it is, when you see an enemy once a minute while defending.