I played two battles in Tunisia with the axis and it turned out that if there are more than three live players on the Italian side, the other side, even having 10 players with a high personal rating, loses.
Quite a sample size you have there… The problem is probably the lazy and heavy handed balance pass darkflow likes to use that dramatically increases capture time and ticket loss on one side while granting the opposite effects to the other side. Balance!
can confirm. tunisia allies are flooded with seemingly room temperature IQ players that are barely better than bots. a stiff resistance from axis team would quickly break the confidence for most of the allies team, turning them into useless campers at best.
source: me, one of the room temperature IQ player in tunisia allies.
note: there’s a few good tunisia allies player too. but they’re outnumbered by the dumbasses.
While i do generally agree i don’t think those two first guys were exactly new players, they had late tunisia axis unlocks and played fairly well (better than my team at least) but other than that, yeah, fighting in a cage with a bunch of childs
For example, in the last season Germany was the goto for easy wins in the Normandy campaign. As such, I played allies, I like to actually have a challenge than just farm people, and maxed out the campaign progress doing so, it was great fun! And being (often) the best person on my team gave me great satisfaction when I carried everybody to victory, additionally, it also taught me to be a better player, and generally increase my skill.
This season, the role has reversed, and in the Normandy campaign it’s the allies who are stronger, - although it’s not as bad as last season. Again, it’s teaching me how to best use my tools as Germany.
My two cents? Don’t worry about it. In any game, you can’t blame anybody but yourself. Record your games, watch them back, and analyse them, what could I have done better? Did I move from one position to another unnecessarily? Was there a vantage point in this skirmish I could have used? etc etc. Like I said, you’re only going to get better by playing against people better than you, and the it really is a great feeling when you carry a shit team to victory. Here’s a couple of old examples…
This perfectly illustrates my point, doesn’t matter how good the other players are, or how crap yours are, if you play well - you can surmount all odds.
1-tunisia allies normally think will play against bots/few players
2-tactic normally is rush their overperformance initial tanks ofteen have players killing/assist more 100 while their teammates done much less 50 (axies start tanks or are too weak with no pen or too slow match end before you get in position and can be killed by ally counterpart)
3-or at least rush front to kill as many boys as we can since you have 10 people fighting for kills. That somewhat create some situations noone want to do rally or ammo craters (in attack most, defense somewhat people do a bit) to help their " competitors’’. Since in their mind is auto win. We will see normally few more rally during match only if situation get hard.
lmao. He’s not wrong, I have been playing tunisia allies a lot to try and finish it out and got really used to just running into bots. I feel like I still did fine anyway, I was in le plane.