Hello Bajtársak and fellow forumdwellers,
Anyone who has completed the three event BP tasks today can confirm that by far the most difficult one to complete is capturing five objectives.
The main problem with this task is how frustrating it can be.
The task is only counted if the player is inside the objective at the last moment the objective is captured, if the player dies while contesting the objective and does not make it back in time, he gets nothing.
Objectives are way too small and artillery is non-stop falling, not to mention the waves of defenders and possible HE shells slinged by tanks, all which make surviving inside the objective during its whole capture process next to impossible.
Most often if you die, you will not have time to make it back to the objective on time.
The issue with this is players are NOT incentivised to actively contents the objective, they are incentivised to get in the last second only.
This task fails its only purpose: to incentivise players in playing the objectives.
I propose that if a player spends at least 30 seconds inside the objective, then the objective gets captured, then the player gets the capture regardless of where he was at the time when the objective turned fully blue.
- Yes
- No
