It is clear that this event is too difficult for many players, especially for those who are playing with randoms. It seems that this event’s difficulty was designed for groups with proper communication and not for a bunch of random people that have to communicate through impractical text chat. I also assume the playtests were done with 4 stacks.
Due to this I propose that the event’s difficulty will be reduced for players without a group. Here are the changes:
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Green exploding guys will only appear at wave 10 not wave 7. This will give a bit more time to prepare. The amount of green guys should also be reduced.
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The tanky bosses would appear in reduced numbers. Usually these will catch your teammates off guard and leave you alone to face 5+ samurai.
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Automatic health regeneration. It is really annoying that you have to spend points every time you take the slightest amount of damage. Automatic regeneration would be slow so you would still need medkits for bigger wounds.
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More ammo and cheaper guns. The amount of ammo you get should be increased and prices for weapons such as machineguns need to be reduced. Obviously the experienced playtesters know how to save ammo and aim for heads but when your average enlisted player is incapable of moving to the objective in objective based shooter and build rally points i doubt they can save any bullets.
These changes should hopefully make the event actually possible to win without a sweatstack.
We also need better rewards for event. After winning you will be rewarded with just one silver box which usually just means 5 name change orders or 50% booster. This should be at least increased to 5 boxes per victory. You should also get 1 box every day for completing all the tasks.
Should these changes be implemented?
- Yes
- No