If devs want to chase for reality, then make everything according to reality or makes things confortable to players as much as possible

as topic. The setting of quiting ads mode when falling is said to do with reality and now even just a tiny fall like off the rail in normandy’s latest map causes players to lose aim. And what about explowsives? does these things will be made according to reality some day? also some gun’s sight are suck. Like the m2carbine. which the reason make us unconfortable is because of “reality”. Please be consistant. dont just choose between reality and balancing just to make player feel unconfortable and disguesting

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That is neither real nor balanced, just bug.

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I like your unforgiving reply.

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Following that logic, respawns wouldn’t be a thing. You would have to focus heavily on staying alive with your one single life. The fact that players just respawn with another squad and the information they know from that previous life is still fresh in their minds, it completely blows any resemblance of reality, and the balancing that goes with it out of the water.

So the best solution is to balance each role as counter to another one, in a big loop essentially, instead of giving options to just take a short-cut and completely ignore roles and counters.
Prime example of this are the explosive packs. There are so many other options for AT (AT squads, AT mines, TNT mines, other tanks, planes, etc.) yet explosive packs have become so overpowered that they are used as much as all the other options COMBINED.
Not just for AT purposes either! They act as a small frag grenade against infantry too (which is interesting because an AT launcher is not given the same capability, having a basically non-existent blast radius, and sometimes not even killing on direct impact).

These shortcut items, and some types of troops too need to be either completely removed or nerfed down to where they fit back into the roles and counters that there should be.

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Seriously, do you complain about the scope of the m2 carbine? gaijin already put the M1919 Browning machine gun and changed the MG42 for the MG34 for the engineers to build, what would be the reason to do that? Simple, the MG42 is better than the MG34 including the scope, and are you really going to complain about the scope of the M2 carbine? speaks seriously

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No. All diopter sights are horrible and not realistic at all.
Rear sight should be strongly blured and small.





This one is focused wrong

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And I hate them lol. (Preference)

I much prefer notch sights…ghost rings and peep sights annoy me a bit, great for sitting targets, but annoying to track fast moving targets

Im talking irl on my rifles. In game i dont like them just as much, except for the way over exagerated sten and garand…you can actually see a fair bit. Acts more like a 2 power scope

Owen gun, beautiful gun, horrid sights

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