In too many games I have seen very few if any players actually marking targets.
Often other players will be begging for coordinates, and nothing really comes of them.
I have seen popular youtubers talk about how silly it is that players are even asking for coordinates and that they should just be bombing the objective…
I am not sure about other players, but when I am hoofing it to the objective because the rally point is over burdened, and I see zero marks, but the right side of my screen is a rolling display of us getting decimated, I can’t help but feel just like that Airplane asking for coordinates… yes… yes… I too would like to know the coordinates of the current enemy concentrations, and or even where the enemy snipers were last seen on our flanks.
I think marking is an important aspect to the game, the more information you have on the enemy positions and movement, the better decisions your team can make to counter those movements.
I think that another tier of marking should be implemented - one where only a few classes can do it - and it rewards on par of actual kills, possibly even more.
The marks can stay on the mini map longer - provide more detailed information on what exactly was marked - and can provide a few moments of live tracking information and or last known direction of travel.
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snipers - this is the obvious class to be able to do this.
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Recon planes - however these poor guys would be very short lived - they were used frequently during the war to mark enemy positions. Rommel even flew his own recon plane in Africa a few times. Or have larger bombers that can fly much higher and loiter above the battlefield to mark positions like they were used for recon photos back in the day. Give these slow moving planes the ability to zoom in much closer to the ground and mark.
- Possibly have these planes start much much higher in the air than fighter aircraft to give them some sort of survivability - Or your team’s fighters can escort and give air supremacy a greater importance
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Vehicles like the puma, but without the firepower - fast moving half tracks or outdated tanks - were used by battlefield commanders during the war for recon.
Sure this is not modern warfare where there are drones giving live feeds down to foot troops, this is ww2, where they had to run their own communication lines, and the radios were wonky at best, but still, giving the game another aspect of gameplay that is rewarding to the player and also helpful to the team is not a bad thing.