I want to know why everyone think SF rifles need nerfs

Short version: can somebody share the reason why they think SF rifles need nerfs?

So I’m somewhat a new player, played this game during the separate campaign era but have not made my return until the far east update (my friends dragged me back in and told me the game is much better - it certainly was, in most aspect.)

As for BR5 I’ve only got a chance to play Deutschland Germany and I am very aware that German BR5 is really good if not OP so I’ll keep that in mind. I’m also grinding for Russian BR5 at of now.

Here’s the thing: Before I jumped in the forum and other social media around enlisted, I’ve always thought assault rifles are better, and I’m truly surprised to see the public opinion of SF rifle being META. I do respect public opinion and I believe there’s a reason to it, but also allow me to introduce my experience of why AR is better in about 70% of the situation.

*SF rifles will quickly run out of ammo upon full auto, and it is somewhat riskier of whiffing the shots, especially at medium-long range. In my experience AR does a better job in these distances.

*When somebody is behind cover and only a small part of their body is exposed (like only their head), AR solve that situation way better than SF rifles. I think everybody can agree on the fact that accurate full auto spray has a way better chance of hitting the target than short burst or even single shot firing in this situation.

On top of that, AR has more ammo as a bonus perk.

SF rifles do have their advantages, like close range encounters with no covers, or very long range engagement, but imho it doesn’t make up for their downsides compare with AR, and I would pick AR 70% of the situation as I stated above.

I’m a good aimer with a win rate of 80% (I usually 3-4 stack with my friends), so please don’t blame on my aim, my point is even if you have a good aim it’s still quicker to full auto spray than burst fire, since you can flick and fire first, and aim later (Compare with aim first and then fire burst rounds). Till this day I still find it puzzling why people are blaming SFR, to me the problem with BR4 being unplayable is really because of the huge performance gap between BR4 and 5, not just the SFR alone. Maybe gaijin should consider making a BR6 or something (and yes I’m aware that’s gonna cause more problem like queuing time) but before that happens there’s no way we’ll solve the BR4 issue, not by nerfing the SF rifles.

So ppl let me here your advises, are there anything I’ve missed?

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I am perfectly fine with SF rifles just as they are. No buff and no nerf needed IMOP. From the amount of push back I have seem, I don’t think there can be more then maybe 50/50 when it comes to player opinions.

Short answer? SFR and AR are rather equal in power, however ARs are more limited than SFR - only assaulters can bring them, while SFR can be used by 9 man trooper squads.

Thats the core of the concern - basically assault rifles are supposed to be substantially better than SFR for balance purposes.

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I used to be against BR6 - but ever since cold war jets are constantly ruining my WW2 immersion I have changed my mind on that.

Move Jets, OP tanks and late war/ post war prototypes to BR6, and as such make some room for overperforming vehicles and guns to fill the then created gaps, by moving them up a BR.

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Yeah that make a lot of sense to me for sure, 9 man SFR squad could be absolutely terrifying to fight against.
As for SFR vs AR I kind of see what you are saying there, it was somewhat true from BR1-4 where riles are not as strong as a submachinegun in terms of assault capability, so maybe, just maybe, it is actually a good idea to nerf SFR substantially; But on the other hand AR compare with subs also gained the ability to engage in a vastly longer range effectively, so it’ll be a hard balance for sure.

I don’t think they’re worth listening to. the core of it is that rifleman SF spam is powerful… powerful? the entirety of BRV is where everything becomes max power and so rifleman become just that… no sssault rifles aren’t SUPPOSED to be better… who said that? hm? nobody. only them. and that’s the problem.

i genuinely think there should be no “balance” concerns in BRV… simply just add the next extremely powerful thing so you can use it as an excuse to add the next… the definition of power creep… that’s what BRV SHOULD be. . then again this is my opinion like above.

Changing SF won’t make the people who complain about it play it any more than they don’t already… it will only make them feel better that they were able to hurt other people that really they just are angry at because they get killed a lot in a game mode where you already die every other second by explosions etc.

That’s not event full context.

It’s not about 9 men squads. It’s about SF rifles being used by pretty much any specialist class.
From engineers, radiomen to AT gunners and so on.

They shouldn’t be on par. As their classes have added gimmicks that makes them even more versatile in comparison to classic assaulters.

SFR just should be as effective as ARs in full auto. They’re called select fire rifles for a reason. And as of now, there’s literally no reason to play them in semi mode.
Why? Because their full auto mode has literally no drawbacks.