I hope the official can provide an explanation for this map match

As shown in the figure below,

this is my replay tonight. Looking at the bottom, why is there a situation where the Dominant height (Conquest) is played in five consecutive innings, I, like many players, do not like this mode on this map (because the map is too large, the combat area is too scattered, and moving back and forth would waste a lot of time on the road, and each move would have the risk of annihilating my team, resulting in low scoring efficiency), so I withdrew, like many players, but why did I continue to be this one for the next five consecutive times. I think this is unreasonable. Regardless of the perspective, it is not allowed to use the same map and mode multiple times in a row. I hope the official can give me an explanation and make changes to this. Players do not like maps and modes with low scoring efficiency

Really? I think it’s much better than Normandy’s Conquest. I normally bounce between C and B and do fine

2 Likes

they put stupidly high rng chance of new maps into MM. and they are stupidly deaf on players feedback to actually remove unpopular game modes/maps (or at least nerf their rng chance to ground).

1 Like

Naah, i love that map, just go to b and try to defend it the whole match, its extremely fun

1 Like

But I don’t like it, and there are many people who don’t like it either. Games should respect the wishes of the majority, maybe you can find a way to vote the whole thing. And no matter what, it is definitely unreasonable to appear five times in a row.

yeah i agree that five times is way too much, but idk about the majority not liking it, i thinks its a meh map for most people