Can anti-personnel mines kill squad on rally spawn? I didn’t play for few months and now it seems for me, that mechanic doesn’t work anymore?
Maybe don’t be a dick and just destroy the rally point?
Fortunally dont work anymore, i dont remember if is because ap mine are bugged or because dev changed it
yes.
mines on rally kills the entire squad.
( just today i’ve got wiped out by japanese mines on my rallies ).
i think either the german or russian mines are bugged. ( one of the two )
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That said, AP mines have been rather weird as of late. There was a period of time quite recently that AP mines didn’t kill. Not sure if they fixed it or not.
If you have a +10% running speed perk, you will run away from the mine to a safe distance. Something changed because mines now work with a delay. Plus they have a smaller firing range.
People trying to remove every funny aspects of this game year by year, amazing :))
either way I’m glad it doesn’t work, nothing more frustrating than spawn only to be blown up without any counter.
AP mines nearby shouldn’t let any squad to spawn until mine is defused.
I dont think that needed to be fixed, usually takes a but of effort to get through the team to the rally points anyway. Mine on rally was just funny/smart.
Could just make the rally flash red to warn contested on spawn. (Spawn at own risk)
very often i flank enemy lines to destroy their rally points and most of the times it’s a walk in the park, they’re completely unattended, enlisted is so much of a frontal clash it’s unbelivealbe easy to flank the enemy
that would work
My problem this month is i was grinding allies pacific, so if i wasnt frontline, there was no frontline.
Cant flank when the team are bots getting farmed in the gray and half the other team is free to try and look for you
(correction, can flank and often do, but all damage done gets undone when you finally go down)
But yes, more even campaigns its quite achievable.
i get ya, had literally same thing recently, i manage to dump all the enemy rallies and my team couldn’t even clear the objective before reinforcements arrived