How to improve tanks

->I think you have found the key in this game, and if good publicity is done,
you can have absolute success … I think that placing the models of tanks
and weapons well balanced with their opponents is something that is noticeable.
They have worked it well … congratulations on the choice of models of tanks and airplanes …
historically correct with their campaigns especially I like the tank simulator that is
really achieved although it could be improved a little, to give more sense of realism
and that one really feels inside a “beast of steel” in the middle of the second world war

->Improve the interiors of the tanks, that by pressing the “C” you could move your head like
in airplanes and look around and through the windows, although I think it is very good that
turning the mouse wheel looks like this for the Commander’s dome, although I do not see the
difference in size well depending on which nation and model the size should be the same because
the drivers feel comfortable to see through the tank window …
I think it is something that would be very good to improve
->the power to drive and turn smoothly by pressing the right or left brake as in war thunder
so you do not lose as much speed when correcting a little trajectory
->that explosive packages also use war thunder physics and break module chains or affect crew members
if they hit their area and their power affects that particular armor

->There I forgot and some binoculars to investigate in the investigation panels.
but above all I want to express to you that after a week of beginning that I did not understand the game
very well I think that I am on my way to enjoy a lot with your fantastic game

3 Likes

I mean, explosive packages should use war thunder physics correctly

  1. Tank Interiors should definitely be improved, but that will have to come once tanks themselves are reliably fixed and properly balanced in terms of hit-reg and firing.

  2. While I agree with this, the usual implication would be the assign such keys to the Q and E keys. Unfortunately, those keys are taken up by the CC right now. Perhaps have it added as an optional replacement?

  3. Explosive packs, as they are right now, are unfortunately the most effective means of taking out most armor and that only by their sheer damage volume and range. I’d like to see all explosives in general do that, nevermind the breaking of optics actually affect the ability of the crew to see, whether by adding broken/spider-webbed glass or other details.

3 Likes

411 / 5000

Resultados de traducción

It is impressive that in the tutorials of several youtubers. even they who know what they say; They say that they are butter vehicles and it is true, they say that with just one and they emphasize when saying it, a single explosive destroys a tank. They say it’s super easy … in my opinion, this means that not even they think it can be that easy … that hurts realism, playability and fun.

Made my day lol.
nicholas-cage-funny

1 Like

If maybe you should take a good look because there are some inaccuracies … but think that I come from war thunder where a-historicity is the order of the day … for example here the jumbos appear in Normandy when they did not appear in the war until several months later almost at Christmas … Excerpted from Wikipedia: "Between June and July 1944, a limited production of 254 M4A3E2 Jumbo was accepted with more armor and a 75 mm gun in a T-23 turret for carry out attacks on fortifications. " so if in large part you are right …