->I think you have found the key in this game, and if good publicity is done,
you can have absolute success … I think that placing the models of tanks
and weapons well balanced with their opponents is something that is noticeable.
They have worked it well … congratulations on the choice of models of tanks and airplanes …
historically correct with their campaigns especially I like the tank simulator that is
really achieved although it could be improved a little, to give more sense of realism
and that one really feels inside a “beast of steel” in the middle of the second world war
->Improve the interiors of the tanks, that by pressing the “C” you could move your head like
in airplanes and look around and through the windows, although I think it is very good that
turning the mouse wheel looks like this for the Commander’s dome, although I do not see the
difference in size well depending on which nation and model the size should be the same because
the drivers feel comfortable to see through the tank window …
I think it is something that would be very good to improve
->the power to drive and turn smoothly by pressing the right or left brake as in war thunder
so you do not lose as much speed when correcting a little trajectory
->that explosive packages also use war thunder physics and break module chains or affect crew members
if they hit their area and their power affects that particular armor
->There I forgot and some binoculars to investigate in the investigation panels.
but above all I want to express to you that after a week of beginning that I did not understand the game
very well I think that I am on my way to enjoy a lot with your fantastic game