When mod makers decide not to play Enlisted anymore, there is clearly something wrong. I cannot mention names, but when players who built amazing mods are thinking about leaving due to burnout, bugs there is something wrong with approach.
Please DF / Gaijin we want long term players to stick around, these events that you indirectly use FOMO which last for months are pretty much the reason people are getting burnt out.
Change the event model, less days or don’t cap when people can do it, if somebody wants to commit their day and night to burning through levels let them, this locking one level every two days could be a minimum requirement but not a rule, if you don’t see this as a reason for burnout, you are not listening to your players anymore.
As for BRs, there is lots of feedback, but why play low tier axis when you can’t paradrop at br3 is just making maps like Stalingrad unfun, there is no way to compete as BR3 vs paras…
The pop imbalance and lack of incentive to play weaker side, this means steamrolls are common, people don’t want to play harder side, maybe with XP incentive things would be more balanced.
The lack of choice in maps, Tunisia in low tier as axis is nigh on impossible as now other maps added to MM. Why is Stalingrad high tier I have no clue.
Please listen to your player base, I’ve been here from CBT and I have seen people gradually leaving over time, merge shock was one other reason, no expectation to have to redo squads and how important presets are!
Not mentioning bugs, but will say lack of ‘acknowledged’ on CBR is another reason people beginning to give up.


