How About No BR

The “Big” update for Enlisted has 2 major parts, the merging of campaigns/progression and the introduction of a BR for matchmaking, now I completely like the idea of the merge as it should allow more live lobbies to exist and have a one-time grind for weapons/equipment, however the BR system is what I’m skeptical about

Seeing the BR document was a funny experience, there are weapons located in the definite wrong BR placements and some QOL improving equipments are also locked into certain BRs, some weapons also lack the counterpart against other factions, I am not confident that the dev team can create a balanced BR rating system (and I don’t have any idea how they made this proposed system in the first place) and for this my solution is simple

The Abolishment of the BR system

I have 2 reasons why I want it removed

  1. Is there a desperate reason for it to be added? If so I want to hear your reasoning
  2. The conflict in placement of weapon and equipment, I believe that no weapon can be truly balanced as a one-is-to-one counterpart, asymmetricality is a decent design when weapons aren’t ranked and the audacity of placing equipment to a BR is distasteful
8 Likes

more players less AI + the devs being able to add more campaigns.

2 Likes

How does a BR exactly cause that? I think the merge is responsible and not the BR

I think this might be separate thought of development, I think player interest is far suited to the development of campaigns

2 Likes

well if you remove BR but still get the merge done, we will end up with STG and IS 2 in Moscow.

You really think this isn’t a problem?

6 Likes

Well there is a massive disparity between bottom tier and top tier items. And I would like to be able to actually play with some over those iconic lower tier items without massively gimping myself.

1 Like

I’ve done away with Historical accuracy

1 Like

No KT2 vs T60 or fedorov vs mp28.
Decreasing or entirely preventing high end vs low tier equipment games is somewhat welcome change.
As well as somewhat balanced games with more actual people playing in it.

While this is true as well, id say the list provided looked alot better than what we currently have for example in moscow aka PPsh vs beretta 20mag? or what ever it was.

Except the ass-ymmetrical balance lets say in moscow doesnt exactly work.

2 Likes

doesnt mean the rest of the playerbase has done too

3 Likes

I also don’t like the BR idea but I see why it’s going to be implemented.

Though personally I’d prefer something like spawn score or other economy related balance (not maintnance though).

1 Like

That is the main issue, not the equipment br rating system itself, as was shown on the table, devs are totally oblivious of how the game plays or works, and it “being a draft” is not an excuse since they made a news page for it in the launcher and someone did, in fact, put the thing together for players to see, I mean, the more negative feedback the better, as the thing deserve, WT riot somewhat helped, here devs are same so

3 Likes

Inexperienced players really struggle against veterans even if they have high tier weapon.
Give a veteran team just bolt actions but building rallies regularly, have map and geometry knowledge, and can aim with basic rifles.
Send them to a match against newbies who have smgs and ast rif. but know very little about gameplay maps rallies etc…
Veterans with basic weapons will win, im not exagerrating here.
This balance disparity grows in pratice/real life. Since majority of veterans unlocked most things/everything.
I myself also stacked up lots of starter bolt actions just to curbstomp early levels after the merge.
I will use this tactic to level up high tier squads ( sniper 3, assaulter 4 etc) by farming noobs, bcs its easier than trying to levelp up immature new squads at lets say berlin and normandy against mixed team.
There will still be unbalance whatever the devs do or not.
But slaughtered by basic rifle is still more balanced than slaughtered by stg44 i guess.
You think campaigns are unbalanced ?
Wait until you see the slaughter of newbies like in wr mm system

1 Like

introduce BR to squads as well that can equip high level gear & problem solved.

Bullshit
Squad full of mosin 1907 and have nothing else but send them to fight against fg42 and tiger 2s at berlin ?
Do you know what balance means ?

quite sure the said sniper 3 assault 4 squads can equip better stuff than starter mosins.
Up to you if you want to use starter mosins against FG42’s

Id like to remind the subject was you slaughtering noobs with high tier squads using low tier weapons.

Any weapon can be dangerous in hands of a veteran.
I become first in the team by just using ba and unupgraded soldier in full real players matches by just smart flabks and good placed rallies again and again often at matches.
Give me a tier 1 unupgraded rifleman squad with fg42 2 against fully upgraded tier 3 rifleman but with just gewehr 33.
Who you think will win at cqc ?
Ok, then one player using just 1st tier squad but artifixially decreases its br rabk by equipping all of them with vasic rifles.
How are you going to prevent it ?

I have a freedom to equip them with trash and nothing else bcs i am a mad man who like to experiment with games.
How are you going to stop me genius ?

Subject was you leveling up high tier squads with low tier weapons aka low BR.
So easy solution, introduce BR to squads as well.
No free exp for your high tier squads.

By introducing BR to squads as well that prevents you from leveling high tier squads with low BR equipment against noobs ?
Quite simple id say.

Sure you can use low BR squads and kill noobs with them if that really is something you want, but no progression for higher lvl squads.

And eventually they probably will introduce other balancing mechanics to matchmake as well.
Will it be level / KD / Winrate / Scrore per minute or combination of them all we dont know but definitely a welcome change as well.

If your objectives is stomp noob you do that with every T1 squad equipped with shit, is irrelevant how you grind a squad the important is avoid find endgame gun usually AR aganaist people with BA and 20rd smg

So Is useless and inefficient give a BR to soldier

2 Likes

I understand the introduction of a BR system both to (partly) protect newcomers, and to prevent late war advanced equipment from appearing in early war scenarios.

BUT, on the other hand,

I think that having too many BR brackets may be unnecessary, unintuitive and excessively fragment the players pool.

The premise is that even when I was a beginner, I never really felt “powercrept” by people with endgame stuff. In Normandy, in example, as soon as I got my hands on Garands, I never felt unfairly outgunned by German FGs.

What makes players feel unfairly matched is, by universal recognition, TEAM COMPOSITION. Which the merge is supposed to improve by having more players available, BUT that won’t probably be enough without some kind of matchmaker taking into account single players’ stats.

Anyway, back to BR,

I think that it could be enough to have 3 distinct BR brackets, 4 at most. Splitting guns and stuff according to a reasoned middle ground between year of appearance and actual effectiveness.

Rough example:

Level 1 is supposedly early war, BA reign, and is capped at early, low power Semiautos and SMGs.

Level 2, middle period, you step into it by deploying effective Semiautos (Garand, G43, SVT38) and/or more powerful SMGs. Still, you CAN’T spam 100% full auto yet.

Level 3, endgame, supposedly 1945. The turning point is full auto rifles for everyone (M2, FG, AVT). No restrictions.

2 Likes

sure you do, but you wont get progression for T3 squad while doing so.
Much like in past you could farm exp against bots in customs, not anymore.