Holy crap how they have NERFED the Jumbo :(

WTF - HE splash damage to EI now a fraction of what it was.

direct impact people with it, just because you have HE doesn’t mean you can expect to not have to aim with it

This goes for all tanks

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75mm or higher HE shells still can and do shred infantry like mini nukes.

The problem is that for some reason there seems to be a great inconsistency, depending on the surface that the shells actually hits.

It feels like some objects/surfaces fail to trigger the splash effect. Not even hitting the ground is guaranteed to work every time. Sometimes you’ll fire between a soldier’s feet and get a dud, sometimes you’ll get a multikill on soldiers 10m+ away.

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Hit the enemy soldier with HE directly and the splash will spread

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Noooooooooo you cannot kill that many germans in only one shot !!! Please nerf the T-34 !!! Panther and Tiger cannot do that !!!

Just kidding, but yeah hitting soldiers with HE shell increase the effectiveness of the blast for some reason. Also Jumbo has excellent HE and high firing rate, it is still one of the best anti-infantry weapon in the game.

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Hitting infantry with HE to cause a “chain reaction” makes no sense to be honest tho.

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Hitting like this causes a huge splash damage but not a concrete wall or other debris with the inconsistent damage.

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When you hit soldier, shrapnel goes in every direction (more or less).
When you hit surface, shrapnel forms a cone expending towards you (it also depends on the material).

So by hiting soldier you have much bigger area of effect.

Well, I simply doubt that a human body has enough resistance to trigger an explosion.

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Ever heard of instantaneous fuze?

Well, I might be wrong here, yet i would argue that the projectile leaving the gun creates more pressure and resistance on the projectile than a bag of meat.
If i look at something like a large projectile HE of … lets say an ISU 152 then air resistance alone could be pretty high right after leaving the muzzle.

Sure those HEs probably have an arming distance of some meters, still those shells must be build in a way to only “trigger” at a certain weight applied to them.

Also, I could imagine that there might even be a reason to construct those shells in a way to blow up after piercing a wall instead of exploding on impact.

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So you have never heard of instantaneous or graze fuse obviously - look them up - made to explode even if just graze on barbed wire in WW1

A “bag of meat” has plenty of resistance.

Yes and no, because if so those are no longer HE but APHE.

the HE blast hitting someone standing in the middle of a group is clearly more devastating angle of impact and splash wise vs hitting a wall for simple ballistics reasons :rofl:

Why doesn’t it form “cone” when hits soldiers.
Typically hitting wooden objects consumes all HE damage.

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I guess it’s because soldier bodies don’t stop shrapnel but surfaces do.

Also take note that what I said is based on official information and also on observations. So it can be completelly wrong.

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This has been my experience as well. Just wildly inconsistent with HE splash.

Okay, but not really on option when lobbying HE shells into buildings to clear out EI and support friendly infantry in taking a point.

This is what the Jumbo is designed for.

My point is I’ve noticed a BIG reduction in HE damage to EI recently. Seems dumb to have to hit individual bodies in order to achieve maximum splash.

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Um…there’s a reason HE damage is called “splash.” Aiming is optional :sunglasses:

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I’m fine with wood consume shrapnel, but it looks weird when soldiers around the place where a shell hits and explodes go away undamaged. It’s as if 100% of shrapnel goes forwards into this “cone” and explosion itself causes no damage.
Like. Any other game with HE - you use obstacles to inflict damage to infantry in cover. In enlisted you have to avoid obstacles and make headshots with tank shells to cause some damage.

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