Some people just refuse to understand, man.
I don’t understand them, but I respect them.
I agree completely.
Indeed Ive argued adding New Guinea (eg Kokoda Track, Rabaul) not only because Im Australian, but because
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It was the first time Japanese were beaten on land by an Allied army.
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As you say the game maps desperately need variety.
We have gotten new ‘Pacific’ and ‘Tunisia’ maps but they are literally forgotten within a few days because they are so similar to the other maps.
Manchuria as a game map is okay and great to have USSR v Japan and a map that isnt ‘generic Pacific island’. However as you also allude to, its just a bunch of random copy pasted assets.
Poorly translated Chinese signs on random Moscow buildings is odd, desert coloured Tunisian bunkers in the supposed mountains of northern China is downright lazy and bizarre.
Burma was an excellent map and for once mostly new assets. Yet it reflects no real Burma campaign battle. We had hoped for proper jungle fighting in Burma, or a new Kokoda Track map.
In Berlin its really cool I look at pictures and everything is pretty accurate, the bridge, the railway station, even a random building on the corner.
But all these other maps are completely fictional even though theres tonnes of reference material out there for interesting real life battles.
As you say at this point they might as well just be like War Thunder and have generic maps of ‘desert’ ‘snow’ ‘City’.
Hell Let Loose does a good job of real world maps like Tobruk.
And its rather concerning when even Roblox has more accurate D Day maps!
By the way, some of the civilian vehicles on Hell Let Loose maps have proportion issues, probably to avoid copyright problems. But I really don’t know what Gaijin was thinking in War Thunder—they replaced the Mercedes emblem with their own company logo, and I don’t find that funny at all. At the very least, they could follow the approach used for the Mercedes LG3000 in Enlisted: keep only the vertical center bar and remove the two side “wings.”