⭐ High Caliber update

also some bugs: pz2 flame tank in stalingrad seems not updated with smoke grenades; dicker max’s 105 damage on infantry is too low, not even comparable to a 3N he shell;
Yak-9K premium’s 45mm cannon seems not having any penetrating power or enough explosion power.

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First of all, this update is very good. I’m especially grateful for the new map. The headshot sound is also very nice awesome. However, there are also complaints. First, there are still many unnatural terrain. Second, improper object placement, such as barbed wire fences surrounding flak guns or rubble that does not fit the environment. Finally, the faces of U.S. soldiers in the Pacific look old. I would be very happy if you could fix these.

where or how do i use the HMG, i am at level 36 on normandy, but i cant see how to equip or change my eng for this HMG?
Also how do i select carpet bombing option, again on same level.

BUGREPORT: Moscow Campaign: Panzer IV F1: HE shells no longer explode when aimed at the ground in distance. They just “bounce off mud and grass”, fly through the air like “christmas firework”. If actually intended behaviour, good night tanks in Moscow campaign! Please FIX ! HE shells need to EXPLODE at everything the touch. This is ridiculous, how did this pass QE?

PLEASE explain how a HE SHELL can ricochet of ground? They are touch-ignite, not touch-and-fly-away, what the actual fuck

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Can’t denу it or say it’s true с:

Outstanding work, Darkflow. Love it. :+1:

Well. I can confirm that British tankers in Normandy indeed only can choose among American cloth.

Did you unlock them?

they forgot to add the part where they accidentally put in a 5 man Australian sten event squad and 9 man special rifleman squad for pacific that will come in an event

i dont know, is it a seperate campaign to do or when i am upgrading the squads to add in AT gunners or wireless opp etc?

All MG squads can get the HMG. You need to unlock it in the squad tree in the squad section.


Then your engie can build it while playing in the squad.
Same goes for bomber calls.

You need to unlock it, then simply call arty but switch between the types as you do with smoke.

T-34 and PZ.III J1 are now useless because you get T-34 (1941) and PZ.IV F2 “TWO” levels after. You won’t really have much use with those tanks before upgrading.

Poor Germans. Cant use the J1 anymore but the F2.

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I can now safely say that Stalingrad is my favorite campaign.

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slow down, it still needs more maps, but yea this update is wellcome for Stalingrad.

Stalingrad map is amazing.

large spaces to fight, multiple rooms, roofs open space and so on, lots of details and stuff to explore

well done!

overall i did enjoy it. alot. the wait did payoff this time.

MOAR MAPS !!!

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good point
・Map of Stalingrad. Beautiful and Immersive.
・I think the HMG was a good alternative to anti-aircraft guns. Narrow angle of fire, high power. It is relatively well balanced.
・Tanks and anti-aircraft guns that can fire smoke screens represent new possibilities.
・The sound of head shots is pleasant.

bad point
・I wanted them to be able to shoot them down with flak or fighters before the bombs were dropped. Much easier to shoot down than before, but not enough time. Also, you don’t know from which direction the bombers are coming in.
・I can see myself using it, but I think the MG42(what) in Moscow is quite OP.
・The bug that causes weapons to turn invisible and soldiers to run out of control after entering a match is getting worse.

The mechanism for mounting weapons works wonders compared to before - big thx for that!

Some really good changes/bug fixes etc that weren’t announced.

Many nuggets in this update.

My advice is that you share some of these changes in advance to minimize an upset audience.

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