The artillery strike spam.
The artillery strike itself isn’t overpowered or anything by no means. My issue is that every game starts with a gazillion airstrikes right at the start, which is kind of really annoying. There has to be someway to limit this. One suggestion is maybe that there can only be 1 or 2 airstrike active at any given moment.
Mortar spam
Yes, pretty much everyone knows about the mortar spamming by now. You build 2-3 ammo boxes and then just sit and spam away into infinity.
Now, I have no issue with people being able to spam with mortar because it’s always been possible to flank and kill the mortar dude. HOWEVER! The issue here is that it’s possible to stand outside the edge of the map and shoot mortars, which makes it impossible for any infantry to kill the mortar soldier.
On some maps where the original spawn point is in a bunker, some of the soldiers in your squad spawn under the floor which makes them stuck.
The nuke plane (A-20, Ju 188 A-2, etc)
This planes bomb is insanely powerful. The radius is massive.
I don’t think that nerfing firepower is the way to go. However I think that the plane itself should be less agile, more clunky to drive, etc. This way it will give some balance without nerfing it into the ground.
Dissasembly, purchases
Dissasembling weapon and purchasing stuff is a pain in the ass. Please make it so that you can dissasemble several weapons or buy several items at the same time. This shouldn’t be hard to implement and I’m surprised it’s not in the game yet.
Flamethrower
On occasions I have seen that you can kill your teammates with the flamethrower. As a matter of fact I’ve killed several teammates with it (not on purpose) and somehow it counted as a frag (lol).
Disproportionate leveling squads
I was flabbergasted when I noticed my assault team was lvl 39 while my other groups were like level 10-15. I have noticed that you get alot of experience for kills, but other utility actions, capturing, defending gives way too little. This leads to alot of people just caring about getting frags and getting their battle tasks done which kinda sucks for people who wants to win the match.
Simplified information about weapons, tanks, airplanes
Not everybody is savvy understanding all these specs regarding airplane velocities, bomb weight, climb speeds etc etc etc. There should be a very simplified text explaining what the thing is good for. For example “This airplane is mainly good for fighting other planes in the air, and not so good at hitting ground targets”, etc.
Crappy perks
The perks for the pilot, tank drivers kinda sucks. Please look them over.
That includes the “upgrade” trees. I mean the squad tree for pilots is completely meaningless for example.
(This is just my own opinion) I feel like the upgrade system is way overcomplicated.
Not only do we have to level up Allies / Axis seperately, but also grind the different campaigns separately. Now add to this that you have to get spare parts for every single weapon separately - It’s TOO much. Please consider easing a bit on the grind. I understand you guys gotta make money, but I am sure this is a massive turnoff for many players.
I don’t have problem with that, at least it makes me busy for a few weeks per “season”, but the rest is quite well put, e.g. weapon upgrade is unrealistic, I don’t imagine top ranking soldiers bringing home a truckload of rifles and meticulously dismantling them one by one to get the best of the best of each item.
I have not been playing long, but i tend to agree with your comments. The grind does seem extensive! It will get worse if they add French, Italian, English etc!
It is secretly overpowered. Not because it kills people, but because it makes everyone in the red circle unable to look or shoot due to red camera and shakiness. Try to play invasion with 3 radio squads, you get a constant rain of shells on the objective and there is no way to defend against it. No counter play. My idea was to remove the 30 sec cooldown and replace it with specialized barrages like rocket artillery for infantry or heavy artillery for AT.
Agreed, make them either appear on the map when the fire so planes can take them out from outside the map or make them be inside the actual map.
I mean, they are very easy to shoot down, not to mention that Ju 188 doesn’t even have a way to defend itself at all. Tho it might be quite problematic for people who don’t run any planes or engineer squads in their setup. (tho MGs or SMGs can currently take planes down as well)
You gotta live with that blood on your hands my man
Yeah thats a bruh moment. Lvl 4 squad takes longer to lvl up then a lvl 40 squad. PAIN
What does any of this mean lol. Either an ingame guide when you hover over this stuff (compresssor? radiator? empty mass? coefficient of drag stabilizer?) or just some short explanation somewhere.
I think the plane ones are kinda ok, the tankers on the other hand. I don’t even think some of them work (loader perk for example)
Kinda ok with this, tho I would love some kind of overall level or something. Something that tells me I play the game a lot even when playing a different campaign.
Yes. there is too much of it and if u is Around yet Rocket Aircraft + 50 grenades, Shooting Tanks you can’t shoot anything over and over again because the soldier 70% of the battle (screen) is rocking a bit too many explosion
Climbing could use some work. Often I’ll try to climb through a window and just slam face first into the wall or get stuck going over a fence.
Some of the windows could also be lowered. On some of the log cabin type buildings the windows are just a few inches to high so that your bullets hit the frame even though you are aiming outside.
Shooting a closed window shouldn’t stop a bullet. It’s glass, not a steel plate. Destroy the glass and anything behind it.
And of course the AI. While standing in the open worked “great” during the time of muskets it just mows my troops down.
Just my few issues.