Heavily reduce the penalty/amount needed for being kicked for team damage

  • Yes
  • No
0 voters

Currently, at least in custom matches, all it takes is a mortar shot to hit too close to a friendly for it to kill them and their squad, but because it appears to think that every individual AI is a player, you instantly get kicked for team-kill and then you can’t re-join until the match resets.

One thing I enjoy personally is using the big 105mm in Big Action. Super fun but takes a second to get the aiming down as the horizon-aiming line is only so accurate and you’re kinda just getting a feel the first few shots. Then poof, you hit a friendly squad and you’re gone. Match usually takes half an hour, up to an hour, so you’re just kinda SOL.

I’m not purposely shooting friendlies, even just a slight increase in the cooldown that registers the amount of team-kills in a specified period before kicking you would be nice. The AI is stupid lol.

Same goes for using something like an explosion pack. You’ll always manage to miss the massive window you should have cleared, but a single thread touched the window frame so it just fell fat on the floor and just blew up a few dozen teammates instead.

3 Likes

Customs as a whole should get way more settings.

6 Likes

Oh for sure. They’re so weirdly restricted. It’s odd that it requires a mod to do basically anything other than just make the same type of game we play, less of a custom match rather than just the equivalent of multiplayer on a LAN connection in the Black Ops 1 era. More “Multiplayer 2.0” rather than custom since you can’t do much haha.

Honestly idc as loong they keep friendly damage out of normal matches

I just cant imagine how many times would i be kicked from a match if i land a bomb on wrong place XD

1 Like

100%

If they did friendly fire in normal matches it would be over. I would drop in performance so hard solely from shooting teammates because they run directly in front of me while I’m firing an MG or hitting areas with bombs since I’m normally guessing where to drop because nobody tags anything in br1/2 and I would absolutely demolish my team on accident.

The key word in custom match is “CUSTOM”, meaning the person setting up the match should have the “OPTIONS” of how he wants to structure the match, maybe one of the moderators can make that point to the Dev’s. This would also include being able to shut off the match timer, especially in a “ONE PERSON” custom match. It’s head scratching that we don’t have more options for matches we are setting up, but then again, the Dev’s like to micro manage. :roll_eyes:

2 Likes

Custom matches should have the BR changing option for battles.

Example: I want to play BR 1 to BR 2 bots, the bots should have BR 1 and 2 weapons and equipment.

Another Example: If I wanna play BR V bots, the bots should have BR V weapons and equipment ONLY because I chose BR V ONLY.

Which Idk why it was never set up like that tbh…not to mention there is bots In BR V in actual matches with BR III and IV weapons.

But yeah it should be like War Thunder’s BR system for custom matches.

1 Like

Pretty much sums the suggestion into a better envelope of wording. Just give us better control over custom matches lol.

1 Like

Random but does anybody know what the actual rules are by default?

Yesterday a teammate mowed like 5 members of my squad down out of nowhere and I was like “??? wtf” and shot him and two of his AI soldiers, and I got kicked for teamkill and I was so confused because bro just murdered most of my squad and was fine but I shoot him back and POOF gone lol.