Has anyone actually play the game after the update? Why all the movement is like on icy surface?

2nd edit, still here in 0.1.15.21.
This is my more detailed description:
This bug only occur when you are aiming. If you do not aim, then no this “ice sliding” movement.

See this video, notice the sliding situation when I am aiming at my foot. If not aiming, the movement seems not bugged.
https://streamable.com/vhdztb

I am playing my first online match after the big update. Then I feels the extreme uncomfort about the moving things.

Changed character acceleration and deceleration model. Now movement feels more natural.

Nope, you just give the actor too much inertia. Or like moving on icy surface.
Now, in high speed running, it’s a bit better than before!
BUT! In low speed movement, the inertia or the deceleration takes too long to a stand still.
Like even I’m crouching left and right, it still takes a NOTICEABLE 0.7~1s then the character finally stops.
The most making me feel sick part is: when aiming, and moving left and right, you will feel the great strange feeling of a laggy control of movement!
Now it’s almost completely uncomfortable to aim and shoot now!
WTF this is a FPS game.

Edit, also apply on back and forth movement.

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I don´t really mind inertia at all (more than that I was looking forward to it), what I do have problem with however, is now the insanely slow run speed is. That makes even a sniper as slow as AT sniper loaded with grenades, axe and secondary weapons before the patch.

Feels like I’m walking in ice all then time, which kinda fits Moscow but not really Normandy.

wait, is this factor that we are talking about?

like, when standing still the character somewhat slide like a soap on ice?:

3 Likes

Yes, is this stuff. I thought what you mentioned “ice” is that you completely wont able to stop, or something pushing you. Like some weird things I experienced but long time ago.

1 Like

@the console peasantry- do controllers do any better?

It’s a question not an argument.
I’m wondering if analog input slides less than digital.

I’ve been looking for an excuse to dust off the steam controller and this might be it.

ah.

my opsi.

i thought you were going to accuse console players by considering the peasent like soemone did in another trhead.

sorry. my bad.

We are going to fix it.
Please, wait

3 Likes

no worries and no hurry, i was just wondering.

weather i understood the thread or not.
( and eventually provide some footage )

It happens on console too from my experience but only when aiming. (At least from my experience)

Can fix it by putting higher dead zone on the stick tho

1 Like

The problem is still here. (0.1.15.21)
This is my more detailed description:
This bug only occur when you are aiming. If you do not aim, then no this “ice sliding” movement.

See this video, notice the sliding situation when I am aiming at my foot. If not aiming, the movement seems not bugged.
https://streamable.com/vhdztb

We have not released a fix yet.
We will let you know when we release the fix

@ErikaKalkbrenner @30463824

I think devs tried to lower the robotic-like movement Enlisted soldiers have

But they kinda messed it up

Soldiers should slide after running but not after walking or crouching
I made a small suggestion during the early alpha

(don’t judge me, this is a very old suggestion)

1 Like

i don’t think so.

this problem was back during launch of CBT.

i’m happy that they made character a bit faster and stamina runs low slower ( unless you are carrying the impossible on your character )

before, it was a nightmare for flamentroopers to get on the point in time without wasting 3 times the stamina bar and taking a few naps in the meanwhile ( or getting killed )

speaking of the suggestion, i honestly don’t get it.

i mean, this could have been applied to bots.

but now they actually turn, change position, walk and run when needed.

It seems nobody listens to me

i just said that i don’t get it.

does’t mean i’m judgin you.

I mean
I made that suggestion when I just started playing

After, I realized that the reason why soldiers move robotic-like is because of the badly implemented physics and aesthetics

eh, i don’t know. looks fine to me. aside knife, and running animations. for the rest, such as reloading, proning, crouching looks ok.

2 Likes