GREAT! finally in my tunisian map i can have PzII with proper camo.
Just - I found out, that you can have ITA camo scheme on GER armored vehicles, probably you can have any camo scheme on any vehicle. just did not try all on all, maybe just those “simple” works (one color “desert” scheme)
This is awesome. Can you have the soldiers run around and do certain actions? I could imagine trying to make a whole short film with voice overs, I have so many ideas. Also, how do you film cinematics using mods? Is there a way to get the replay?
Huh thats what I needed, i have finally found it. It would be nice if the planes would drop bombs, since i believe I am able to make them spawn with zombie_spawn_mode!
About the concept:
I would use entities.blk to create ai planes with different endPos for them to fly.
Next, create new entity and _use the zombie paratrooper spawner
Change the said entity to use team x spawn (where x is a positive integer >=3).
Change the spawn template to be the plane (and maybe increase the spawn height for good measure)
Place respTeam1 and set teamId to x
Repeat the steps 2 to 5 but change value of x
Might be a good idea to set the plane’s team to 2 or 3, and _use the ai pilot crew thing, so that the planes have a red marker on them.
Btw, the paratrooper spawner mechanic can be exploited to spawn anything you want, because it just spawn what its told to. (Like i can spawn in walking zombie too, or an AI tank)
(It is intended for them to crash, because players are supposed to shoot them down optionally for extra score)
(I am posting to see if anyone knows how to make the ai planes drop bombs/fire rockets, because an attacker plane that couldn’t attack is no fun for both players and the pilot)
Is it also possible to have the planes spawn in at a later moment in the battle? So that there is a mid battle fly over, instead of at the start, or close to it
because that’s the tag that you have to add within the solder.
and then edit the weap infos
nope. only at the beginning.
i believe you could theoretically being able to spawn them at specific moments thought triggers, such as the personal_box_creator through the personal_box_creator__template
but… i cannot make it work.
probably because it requires to be a zombie mode.