In the attack gamemode (I don’t remember the name, but you have to attack or defend several points on a map, and hold until the ennemy team don’t have tickets anymore), the no-go zone (where you see in black and white and loose life points) is way too close to the point.
There is only like 15 meters, and you can’t defend it. In the same time, you have shittons of space on your back, wich is completely useless. We can see it on the airfield map on Normandy, for example:

IWe should have more like 100 meters, to allow defenders to effectivley defend their point.
8 Likes
Also, with a 10 second respawn time, Axis agrees that it takes about 30 seconds from the respawn point to the defense point. We must continue to defend.
1 Like
by the time i’ve respawned/ retreated to the next point the enemy is already there capping it. No time to build engineer defenses. Judging by the massive nerf engineer defenses took I guess the devs don’t care about that mechanic at all.
3 Likes
700m
It’s more like 300 at most between the defender spawn and the point.
But yeah there’s more than a few maps where the attackers get buildings right outside the point that defenders can’t even go inside, which needs work.
2 Likes
Agree, and the Time to capture a Point is to Fast, if you die once because of NukeBomber-Plane and there is one Enemy, the Deffend-Point is instant Lost.
Capture a Point should take 1 Minute or something. 
4 Likes
For me it’s also little frustrating if even 2 guys are still holding the inside of zone and 7-8 or more + enemy troops appear they still capture it from outside and you can do nothing about it.