My guess would be conflicting / missinterpreted sorces?
Especialy if you look at lesser know guns (without proper documentaion made by the designer itself) it becomes very much possible to have 3 diffrent sorces which in turn also conflict with each other with the stats given to it.
And remember, the AVT used to only have a 15-round magazine—that was a huge problem.
It only got fixed recently with the 20-round mag.
The fact that the AVT-15 had 5 fewer rounds than the FG 42 2was always brushed off with “it has a bayonet”.
I’d forgotten how tough Soviet players had it,
with lower ROF and less ammo than the FG.
I get why they complain about the FG 42 2 — it’s totally understandable.
And FG used to do only 14.4 dmg which ment soviet players could just ignore the first shoot while wearing armor and then it also started on semi auto only.
Do you want to turn this into a whinning contest now?
Oh, I almost forgot! I’m sorry about that.
You’re right. When the AVT only had 15 rounds, DF’s brilliant solution was to add a safety switch to the FG 42.
Oh my god, when you mention that, I suddenly remember how it was back in Berlin:
I had to spam Y like crazy to turn off the safety for every single soldier. It was so annoying.
Just for this so-called “balance,” DF made it awkward and frustrating for both sides.
They might as well have given both guns bayonets and full-power ammo.
One was basically a light machine gun, and the other could even use Mosin rounds.
My main issue is that period when the FG lost its safety, but the AVT was still stuck with 15 rounds.
That went on for way too long.
As someone who maxed out the German tree, I was happy when the FG’s safety was removed.
But at the same time, I felt bad for Soviet players at BR5.
The 20-round mag came way too late — they only caved in because players kept complaining around New Year.
And then they pulled that ridiculous move:
turning the suppressed Soviet PPSh from a tech-tree weapon into a premium one.
In the end, it all comes down to DF’s delayed and messy updates.
So from now on, I’m definitely supporting restoring the AVT’s historical fire rate.
The one-sided TT silenced weaponry was very stupid when half of the playerbase was already convinced that the USSR was the DF golden child.
It wouldnt have been as bad if not for the fact that every other faction had to pay for theirs.
Just the USSR would have gotten theirs for free.
EDIT: Also the fact that it was contested if it even existed at all also didnt help.
“In order to distinguish us from persons posing as servicemen of the 8th Army, we wear distinctive insignia with the inscription ‘Balu’ (8th Army).”
What is Ba lu?
Dude, are you being serious? The USSR? Are you kidding me?
Don’t act like you only remember every tiny buff the USSR ever got while forgetting all other nations.
Let’s be real—Japan is DF’s real daddy.
Wait, by your logic, does that make the USSR Japan’s grandson or something? LOL.
Think about it:
Why can Japanese jets carry 800kg bombs?
Why are their BR5 assault rifles so ridiculously overpowered?
They even have a bayonet SMG that’s just as good as the PPSh.
And their fighters can carry 250kg bombs—Soviet pilots must be green with envy.
DF gave Japan everything, except for impossible, ahistorical buffs on their tanks.
They even have a dedicated official account just for Japan.
Japan is basically Gaijin’s biggest investor.
Remember the last update?
Japan got tons of great stuff, while the USSR only got some random, irrelevant Chinese rifle.
In my opinion, getting the suppressed PPSh isn’t even a real buff for the USSR.
The meta right now is all about assault rifles.
SMGs don’t get any damage buffs—they can’t even compete with the premium Suomi.
Don’t just talk about terrain. Why don’t you mention that on flat ground it’s way more effective at killing infantry than other bombs? Or how easy it makes blowing up tanks at longer ranges. Aren’t those huge differences?
Yeah, I probably didn’t explain it right. I wasn’t talking about the new SMG in the tech tree. I meant the 30-round high-RMG machine gun. That thing is even stronger than the FG 42. Meanwhile, the American T-20 is just problematic.
Wait, what response? I didn’t get it. Anyway, Japanese BR 3 planes are all really good. 20mm cannons plus 12.7mm machine guns and 250kg bombs—they’re almost like attack aircraft. I just want other nations to get more planes like this, especially the USSR. You know how bad their payloads are; they have no future in this game. Even the Spitfire IX got better bombs and moved to BR 2 because people complained. That’s what happens when you speak up. The USSR is weak right now because no one is fighting for it.
I’m not scared. I support adding more good tanks to the tech tree. Stop taking away the few good things we have just to sell them or lock them behind events. Also, Japan has two ahistorical tanks—and they’re the strongest. Ahistorical armor lining and engines that are almost Cold War-level. My point was: DF gives Japan everything, except they can’t completely ignore reality with vehicles.
About updates: when other nations get new stuff, we have to worry if it’s just a meme or a dead-end in the tech tree. Only Japan—either it’s instantly meta, or it’s just forgotten.
Come on, they already promised it would be a tech tree weapon, you can’t just change it. The suppressed one isn’t even that strong. It does 0.1 less damage than the normal one, it’s only good against AI. Real matches are against players anyway.
Your logic is flawed from the start. If the Fedorov rifle was a fully automatic rifle from World War I, why would its performance be better than fully automatic rifles from World War II? Does it mean that weapons from World War I were more advanced than those from World War II? Besides sophistry, what else can you say? You’re a delusional fantasist who dreams of becoming a Soviet superman.
Well, you’d have to ask DF. When this gun first came out, everyone said it was a 1:1 copy of some artist’s fantasy drawing of a Japanese assault rifle.
The devs even wanted to turn it into a bayonet-equipped Fedorov instead of something unique.
Think about it: Japan was desperate for resources back then. They could barely even make submachine guns with reduced rates of fire.
There’s no way they could have developed an assault rifle. This weapon came out of nowhere, just to fill a slot.
I don’t mind making it unique, but don’t just copy the Fedorov.
They already added cut-down M2s in the tech tree. If it was gonna be added, it should’ve been added way earlier.
A captured American machine gun? Yeah, I bought it only because it’s better than the regular ones — for farming money!
I don’t care about history here. If it’s good, I use it.
If they really cared about history, they could at least give it some Japanese-captured flavor.
Chi-To Late…
Nah, the players didn’t kill it — the matchmaking environment did.
It’s honestly a good vehicle at 4.7, but I think it should be 3.5 like the VK 3002 and KV-85, or moved up to BR 6 so it has a proper place.
The tank itself is good, but the meta is terrible.
I don’t even hate Japan. I also think the KE7 (50-round) should go to BR 3.
Germany already has the 50-round MG34, and the USSR has the 47-round DP series anyway.
But how many maps are 100% flat ground? 50% of the time you are fighting in an urban enviroment where cover is plenty and range very limited or if you are outside there always are some ditches and dirt barriers everywhere to soak up the fragmentation still.
500 kg bombs already have a 150m fragmentation radius so 170 m of an 800 kg bomb will rarely matter if you toss the bomb remotely near to where you expect enemies to be.
In the end it rarely even matter if it was a 500 or a 800 kg since infantry nearby will be dead and infantry not nearby will be protected by some form of cover.
But you can only have 1 fighter at the time. The attackers for japan are just terrible so the fighter has to be able kill for 2 planes instead, also P40-E1 only has 50kg less payload so just use that instead. But then the USSR still has some good options for the attacker slot aswell so you can 2 vs1 the single fighter japan can field.
But isn’t it still better than 500kg bombs?
I agree with you when it comes to shell penetration.
As long as you can penetrate tanks at the same BR, extra penetration is fine.
But we’re talking about bombs here.
Otherwise, why do players get so upset when American jets in the tech tree had their US bombs replaced with weak British ones?
Japan not getting proper attack aircraft is DF’s fault.
They finally released one attack plane, but stuck it at BR4 — I can’t accept that either.
That’s just how DF operates: even if you’re their favorite, they’ll still annoy the players.
We should be demanding more proper aircraft from DF.
Yeah, that was just bad wording on my part.
Please don’t call me out for being bad at writing.
What I meant is that DF is greedy — they turn too many good tanks into premium or event vehicles, making the already thin tech tree even worse.
I’m not scared; on the contrary, I want these tanks to be better balanced and moved to more appropriate BRs.
Like that tank with a long 75mm gun that can’t even penetrate a Sherman frontally — it belongs at BR2.
I just remembered — the Fedorov got moved to BR4, right?
Well, if they increase its rate of fire this time, it should be balanced back to BR5.
But the machine gun version can stay at BR4, since it has a smaller magazine.
If they didnt cause drag and added that extra weight to the plane then sure.
The kikka with only 500 kg would be no worse than the current one 90% of the time but still a bit more nimble everytime.
The old ones already were british.
To be honest I am suprised that they so far have not properly asked to buff the 500lb british bombs instead of just whinnig that the best fighter in the game doesnt also have the best payload in the game.
I noticed I assume some kind of translater makes everything hard to understand.