Engineers are already a vital support class, providing rally points, fortifications, and battlefield utility. However, when it comes to arming or disarming explosive objectives, Engineers currently have no advantage compared to regular infantry — even though this is exactly the type of technical, specialized battlefield task they would realistically excel at.
Giving a speed boost for arming and disarming does not favor either attacker or defender. They both benefit.
Why This Helps
- Gives Engineers another meaningful battlefield role
- Encourages teamplay and class identity
- Fits realism — Engineers would logically be best at this task
- Improves objective-focused gameplay
- Rewards players for choosing support instead of only combat classes
This change does not provide unfair combat advantage — it simply makes Engineers better at a job they should logically already be best at.
- Yes
- No