What the hell kind of logic is this? You didn’t give the Germans and Japanese protection because you thought it was pay-to-win!? So you’re admitting that cuirasses affect balance!? But at the same time, you don’t give protection, leaving it to the Soviets? Are you completely out of your mind?
So cuirasses have an effect and that’s why you’re leaving the Axis powers and America without cuirasses!? Is this a joke?
give other countries armor
- Yes
- No
- remove the cuirass protection from the Soviets
5 Likes
This is not fair at all.
We all need body vests, or remove resist.
2 Likes
Sure at this point just re add it idc
Hp - 13.5
Fg422 - 15.3x0.9=13.77 one-shot only at close range
Ah 13,9×0,9=12.51
6,8×0,9=6.12
6,7×0,9=6.03
AVS36 - 15.8 !!!
4 Likes
Did they increase the damage of the FGs? Because I think they barely reach 14 damage points. The only one I remember with 15 damage would be the G43 DFR, which also has quite noticeable recoil. The damage reduction affects SMGs even more, hence why Germany and Japan do quite poorly in low BRs against the Soviets.
3 Likes
Lately there have been several of those that appear and disappear out of nowhere between servers XD
1 Like
Body armor protection must be removed.
Customization should not affect balance.
3 Likes
That would really be the best thing; after all, it would solve quite a few problems, starting with the lack of effective weapons against it.
1 Like
Honestly I just wanna see everyone gets body armour and get rid of the damage resistance at this point. If you want it because it’s cool so be it, if not? You don’t lose anything out by not choosing it. Win win, only people who’d really be upset are Soviet mains
6 Likes
Conclusion: expect it in other .
@DimasFill You need to post in English only in this forum.
I rather them add movement penalties and or take your ammo/nade pouch if a change is absolutely necessary.
2 Likes
That would be effective, but they could still build ammo crates like Japanese players do to keep up with their Type Hei automatics. It wouldn’t be problematic in itself, but it would still significantly reduce damage, especially from SMGs and semi-automatics. A movement penalty sounds better; that way, they’d have to choose between stamina or HP perks.
1 Like