Currently artillery strikes only give you kills and score if the soldier you used to call in the strike is alive. This encourages camping in the gray zone as the attacker since artillery can be called in every 1 and a half minutes.
As a Japan main bot farmer, there is no incentive to push the objective after calling in artillery since if I get shot, I lose credit and score for the 20-30 kills I will be receiving for that strike.
That’s if you switch to a different soldier, for instance if you call in the strike as your medic, then switch to your engineer to push up to the point to build a rally point, you will receive score and kills but it won’t tell you. (Medic must be alive though)
So if you call in the strike as the engineer or other squad member and they die, you won’t recive kills or score for it.
Maybe your’re right, but I remember that sometimes when I die after calling in artillery I see that it still credits the kills to you(for example it would say BarrelTunic in the killfeed, but on your screen it wouldn’t say you got kills or score).