It isn’t fake… both are advantages only one nation has that affect gameplay… both as little as the other… i think being able to quickly traverse the map is much better than passive damage reduction but that is neither here nor there
Also do not try to discredit this suggestion because of its context just because imposter ONLY made it because its used in the discussion because both are imbalances… i and im sure others maybe not much still think that its unfair… and or would just like it for all.
So, let them deal extra damage to destructable objects.
Clearing a room of furniture, breaking down barricaded windows, cutting down fences, destroying sandbags. That’s what should be added…
Could even give them a deconstruction speed increase for built structure when held (could even make it so that it only applies to enemy structures specificly, to represent the fact that you’re just cutting up the bloody thing).
Except every faction has even swords, while how many others have the passive -10% dmg reduction ?
Except the one is passive, works everytime, have absolutely 0 downsides.
While running around with sword, you obviously must wield it and by doing so you expose yourself to rather clear disadvantage if enemy appears while your doing your banzai charge.
Well yes yes, let’s give everyone
30 round Select-fire rifle,
100 round nearly-no-recoil 6.8 damage SMG,
25 round high damage Assault rifle,
35 round assault rifle with a scope,
200 round very-high-rof and no-recoil MG,
100 round 50% sprint speed MG,
180mm front and long 88mm gun tank,
jet with 2*1000 pounds,
attacker with 10 rockets plus 1 bomb,
150 sprint saber,
damage reduction body armor,
impact grenades,
oh and hand-held mortar.
No need to make everything same, or what’s the point of separating the 4 factions?