On some of the maps, the constant changing of fog makes ranged combat slightly too difficult as it gets too thick to be able to spot anyone and line up a shot. I would recommend making fog work more like it does in real life either start with a thin covering making it slightly hazy, then as time goes on make it thicker till towards the end of the game it ends up being the current maximum thickness or do it in the inverse (start thick and go thinner till it clears up).
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fog getting thinner during battle can mean that the attack was planed for a good day, but was started early in the morning when there is still fog which disappears during the day.
I would say fog is not thick too much, I can bearly see(but enough to mg them from tank) ppl running on b from between a and c on Fortified district when there is this blizzard thing. And on Normandy also it is not a problem 4 me