Fix the RoF For the Jeep M1919A4 and Browning M2HB

  • Yes
  • No
0 voters

The RoF on these guns should reflect the same RoF as their emplacement counterparts, including penetration stats, especially for the Browning M2HB.

In what world do you mount AN/M2 variants of the M1919A4 and the M2 on jeeps?

These guns should fire at 450 (for Browning M2HB) and 500 RPM (for M1919A4) respectively, not the 800+ RPM they’re doing at the moment.

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They both are. (well I think the M2 is 575 for some reason but thats way less than 800)
Just to be clear, are you including damage with the stats from the emplacements?

IMO, the guns on the Jeeps should do the same amount of damage as their emplacement counterparts (including penetration). Because the Jeeps being what they are (3 man crew, very specific utility), not having armour penetration on it is just reducing their versatility even more than they needed to.

And as for the fire rate, they’re firing too fast. Much faster than what their emplacements are doing, at least.

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In that case I will vote yes. (also clarify this in the main post)

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I can’t edit my post, unfortunately. The edit button is not there for some reason.

Oh, right, you must be new. You cant edit until you’ve been here a while and posted a decent amount. Sorry, I had to go through that too.

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Yikes. This is probably my second post on the Forum. I usually go through Reddit for complaints and suggestions.

It is what it is.

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another one…just the thing, just damage and a little penetration to add to the tank version
and giving the hospital a rate of fire would be an excellent solution.

Yah… If you want your stuff to have a chance of getting in come here. The devs almost never look at reddit. Stuff here gets passed on to the devs a decent amount.

Yeah, the .50 Cal on tanks should have some penetration. It’s odd that they don’t.

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Gotcha. Might need to repost some of my grievances here then.

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Unfourtionitly yes. However note that the devs themselves do not look at the stuff here. Instead the mods pass off good ideas to the devs and then the devs decide to add them or not. It doesnt happen to often but its much better than the subredit if you want things to get to the devs.

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Nice. Good to know. Thanks for the information!

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I used to punch it, someone tried very hard to make sure that it didn’t cause damage (I think fans of playing in Germany)

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i’m afraid not, think again:


( granted. not actually representiative of the whole game. cause before the merge/normandy CBT, i played a ton of ussr and us more than germany. and these stats only counted after said time period, but been playing since 2020. but eh, whatever )

though i get it. german name = must be a german main ( smh )

but, the point of my thread was to bring in line and have consistenc.

you used the argument of historical accuracy and balance in the same sentence.

with that being said, people do ask as shown above consistency.

… yet were against the same idea.
dunno.

maybe i could have worded it better.

anyway.
i find very unlikely for devs to go through and fix every single gun to bring the m2 in line with these new ones.

… when they could adjust just the new ones.
but personally, i don’t really mind either way.

i do mind however, things being the same thing somehow work differently.
be it for HA reasons, or balance.

it just doesn’t make sense.

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I mentioned the German fans because they have a lot of anti-aircraft machine guns on their tanks along with the Americans.
I didn’t want to offend anyone, it’s just a fact that anti-aircraft bullets were equal in damage, but at the same time, the distinctive feature is the armor penetration is higher.

I do not know where you got this from, but I said about the environment that it is almost preserved in its historical authenticity, but usually the balance ≠ historicity.
And in response to your last answer, the m2hb machine guns are all interconnected, so it’s worth changing one common parameter.

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I’m generally in favor of rolling up the M2 in terms of rate of fire and m2hb in terms of damage
but I’m afraid to wait a long time, unfortunately)

2 Likes