Fix the hyper spastic movement of the bots

i noticed that when the bots dont have a precise command and follow the player if the player dont move the bots enter this “frenzy” state, when they continuously move spin change position constantly this make incredibly difficult to shoot them.

im not suggesting to remove the movement but to tone it down a bit and dont make them move like spastic and in an artificial way, (stand up for no apparent reason, do a 180 spin to change position but change idea do an other 180 and decide to prone)

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Can be frustrating while handling bolt action rifles for real

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Not to mention that these breakdance battles are incredibly immersion-breaking. Then again, the way bots behave (and even the way they are used by players) in Enlisted looks out of place in WW2 setting. They don’t move or act like soldiers. They aren’t even close to players (most of which don’t behave like soldiers either) or humans in general.

I don’t even have any ideas how to properly fix this. Not in a few easy steps anyway, and probably not without getting rid of everyone who was in charge of AI until now. Making them spaz out less would help, but it would hardly make bots paletable all of a sudden.

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My favourite video on the subject:

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