In a recent update, a destruction model was added to corals. This would be great, of course, if it worked as intended. However, it doesn’t work nearly as well. As you can see in the image, after a coral is destroyed, its individual fragments remain motionless in space without any support. And this happens with almost every first coral destroyed.
My suggestions:
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Fix the coral’s destructibility. I don’t know how you do it—a sphere of destruction for adjacent objects, or a chain that transmits destruction to adjacent objects—whatever that thing is—just make it bigger. Or make corals a single destructible object, rather than a structure of dozens of objects. Fix it any way you can.
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Until you fix it, disable coral destructibility as it was before. If you absolutely can’t fix it, roll it back forever. Just disable collision for the corals so that they don’t interfere with the passage of vehicles.

- Fix corals
- Fix the corals with a destructibility rollback until it’s done
- No
