The main criterion of quality is repeatability-and machines are far better at that than people. In any case, manual labor is inferior to automated work. A human cannot guarantee the same quality every time.
SMGs should not have the accuracy of assault rifles in this game
So then why does this not apply to every other prototype weapon?
Sometimes I really am suprised how much bullshit people can come up with only to justify one thing but magicly this one thing only.
In my opinion, these include: Mkb 42M, Mkb 35/III, Gewehr 43 Chambered in 7.92x33mm Kurz, Scotti Naval rifle, TKB 336, TKB 264, Type 2 and Type 1, Type Hei rifles (all), Type Ko and Lanchester Model 1, which will be improved in the future, Konders, PPK 41, Kretz P13, and Hino Rifle.
and then I couldn’t remember a few more names that I wanted to mention, but these are all weapons that were not mass-produced or prototypes, and they are clearly superior to mass-produced weapons in terms of their BR. So, my claim is that prototypes in our game are often superior to mass-produced weapons. After all, most of the weapons that were not mass-produced were not because they were technically inferior, but because of logistical or economic considerations.
The token with the quantity of 5 is unique to the Chinese server and can be exchanged for certain event squads, pre-combination collection squads, as well as some event vehicles and weapons.