There are so many maps that I believe are perfectly balanced, however every time Powerplant Invasion (South) is up I know it’s going to be a loss. There are so many times I’ve played on that map with amazing teammates but we can’t even come close to capping that first point. The enemies can get WAY too close to our Spawns, there’s nowhere great to put Rallies, the enemy flanks are way too good, and there’s little to no cover at all between the Dirt Piles and the Point. That map needs to be rebalanced BADLY because no matter what that map is a loss for the attackers
I don’t seem to have any issues on Power Plant in either direction. Not saying you’re wrong, but not sure where you’re coming from
Eh. I feel like the worst for attacking team is the invasion one in Moscow where the first objective you attack an open area, but the second objective you have to cross an entire river and get to the second floor of a building.
The issue with this one is that you need more than one skilled person on attack. If not in a stack, probably two aren’t even enough unless the defenders are nearly all bots and bot quality. It’s heavily favored for defense (mainly on the second point).
Powerplant Invasion South where it’s pretty much an open field with a few dirt mounds and one capture point that’s also in the open. Without fail every game I get into on that map I lose as attacker. There is a team balancing problem, but if it’s every time I play that specific map then there’s also a map problem. It’s a map that HEAVILY favors the Defenders. They have more cover and can get deeper into our spawns and strongpoints
You’re not even talking about the map I mentioned. Powerplant Invasion South is heavily favored for Defenders. Nearly impossible to win as Attackers unless you’re super coordinated.
It’s an open cap zone. And very large.
Super easy to cap. Just bomb it or arty it or mortar it first and it’s free for the taking.
That one where it’s a concrete foundation inside a brick wall and the construction area is right in front of it? Yeah that one’s ultra easy to wipe almost all the defenders off and clean house from what stragglers remain. It’ll take a few back and forths, sure, but it’s entirely possible to take
You say that, but every time I’ve done exactly that nothing happens. No one pushes up, no one clears and we lose. That map needs rebalancing just how team balancing does
Ah.
It’s not the map’s problem:
Sadly, “motivated zombie soldiers” are often playing smarter than many players… at least they push forward ![]()
Ooooor
The players getting said 100+ kills are just camping with a tank in greyzone or spamming HVAR? ![]()
you can get 1000 kills in vehicle and still be useless to the team. rally points, capture points and kills on cap is what matters.