Filthy

2 Likes

How did you manage to build only 2 engi stuff in half an hour game :smiley: ?

1 Like

it wasnt really needed literally half of my team was bots and the other half were noobs, i just disintegrate every single enemy with the pzIV and make them able to walk to the point.

5 Likes

this is a fine example of germany suffering

1 Like

I mean, when you greyzone a tank everythnig becomes easier.
And quarry is pretty hard to counter greyzoners on unless the russians have an endgame tank/decent cas pilot currently in game.

not really, they built AT guns and destroyed me 3 times, you just need a brain.

3 Likes

My guess is that many game mechanics were exploited in cancerous ways weren’t they. :grinning_face_with_smiling_eyes:

That’s just a skill issue on your end. AT guns stand out on quarry like a sore thumb.

yeah, but when they pop out of thin air and shoot at you 1.5 seconds after is difficult to react.

especially if you’re trying to exterminate all human life on the point, bc your team dosnt know how to walk.

Always gotta check the obvious spots for building engies. Just rotate turret once every 20s, shoot anyone trying to build and you’re good.

Avrage moscow axis teammate.

even then they were in 2 building them and they also had cas it was just a matter of time, there was also on guy with a t28E but he didnt use it until endgame not sure why.

1 Like

I realize that most of your team were console players, that explains their uselessness

1 Like

Like you

if you say so

coordination? In my Enlisted match? I don’t think so!
(but yeah, literally never happens to me)

Well, there’s a difference between good and bad cas. One kills you with a single rocket and the other just makes you move 2m once every few minutes.

Probably just doesn’t like to use vehicles.

It’s really not about how many people quit per one’s match, it’s the fact that it’s happening on a regular basis. I get the matchmaking choice and approach of the game, at least in the early / current stage but this issue is simply unacceptable gameplay / playerbase-wise compared to those games that Enlisted is indirectly competing with on the current market or relative to the vision of what kind of game it aims to be according to it’s developers.