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It was deployed as an LMG historically.

But it also runs out of ammo in 3 seconds

I actually had to check because I was melting them fine as normal infantry and I was getting melted just fine as them
It’s there, but it hasn’t been an issue for me at all with completely stock gear on both US and GER.

You fully upgraded your M3s already or are you talking stock?

Stock. Note, I down on 2-tap, not kill

Funny that
Because it does the same damage as the Premium MP. So that would be able to two tap as well lmfao.

As is the Puma. It typically takes 2 or 3 good shots to destroy it. Kill a few crew members in one shot and somehow the driver and gunner are still alive every time.

Granted I’ve also survived crew shots to keep shooting pretty often with the stuart as well

like in mobile games?

Is that even realistic? I think ww2 armies didn’t think about luxury or adjustment and made all their guns equal in massive numbers.

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Is 15% more damage realistic?
Field modifications are more realistic than that lol

What I like:
A lot, but its ruined by what I don’t like.
What I don’t like:
HE shells still not doing what they’re supposed to.
Vitality perk is still in.

The MGs all over is actually pretty un-fun.
They should be relegated to inside the bunkers only and the rest have to be built.
Especially since they’re still infinite ammo and barely overheat machines with no real downsides at all. And they’re all free))

The ones inland just all over the place in sandbags can straight up fuck off

upgrades, sidegrades…

it doesn’t matter
skill is what matters
I want all those stuff to be removed

If someone doesn’t like how the weapon plays, he can use another weapon.
No need to put hundreds of sidegrades on one gun

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they’re super badly bugged and only half-usable right now

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That really doesn’t stop them from being overpowered as fuck due to sheer number of them available.
And the issue is just getting booted off of it as far as I can tell since you can still use them just fine.

Sidegrades are a way to keep the progression that some people want so badly without sacrificing the skill-based aspects.

Theyre excellent targets for snipers, giving the sniper squad an actual purpose

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Maybe in fantasy land, but what actually happens is quite different.

What I also don’t like:
The AI shooting me through 6 miles of bushes.
The 2nd cap point on Le Bre Invasion. Who the fuck thought it was a good idea to let people push up to a lone house through a cover-less field? We get spawn-camped from the cap like no tomorrow.

No, that’s how it actually works if you’re working with more than 3 brain cells.

Even riflemen have no problem picking off machine guns. It’s a massive stream of tracers pointing to where you need to shoot.

They don’t move either so just mark them to get strafed, bombed, mortared, hit with artillery, hit with a tank cannon, sniped, etc.

I think unlocking squads and weapons is already enough progression

We don’t need progression on EVERYTHING

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It’s hilarious that you think I was implying I had the issue sniping them off the mounts.
I’m not the only player on the team and don’t want to shoulder the entire load myself.

That’s the reality of the game that applies to more than MG nests.