Where both sides are fighting over one objective and it’s essentially who can drain the other side of ticket instead of going all over the place like in confrontation or conquest.
Anyone’s free to expand or improve upon this and I’m sure most of us just want to fight each other instead of having to go from place to place
man you seem like the most calm on this topic anyway
how would this work? like i get the basic there is a point and it dont move and we basically fight for it but what will we do to make it a bit more “unique”?
i guess making it like classic KOTH would work where you cap it the enemy ticket go down and that the only way to drain their ticket instead of mode like invasion and other where you can technically end the game by killing all enemy instead of objective
look man idk how to get my point across so yea maybe i will try to summarize it if i know how to
all I’m trying to say is one team starts on the other side of the map and the other team starts on that side of the map and they’re gonna charge into the middle of the map and try to hold the objective nothing more nothing less
so it a classic KOTH i have no problem with that tbh
oh i just thought that since we have some interesting part of the map but we barely use them those area could be for this mode like all those munda point floating house since they have interesting detail imo (i know the chief hut were used but we didnt use the house behind the ship)
That type of stuff would work but what I’m saying is if you’ve ever played conquest you’ve seen that little zone line so you know when you enter the objective it’s essentially gonna be expanded for one massive objective instead of holding one little house for some particular reason.
oh yea i get it you want like let say a whole village like in tommy mod? cause that what im getting from that which might make house to house combat a bit more interesting
yea even tho train is fun for me it sad that most gun on the train are quite useless when fighting against real player (the big turret on the back is quite literally useless and im pretty sure enemy cant use those turret so yea)
I think Conquest is a good mode, I think the mode is truly at it’s best with the larger or more spread out maps like Berlin or some of the Normandy ones
When the objectives are right on top of eachother it does nothing but create a slug fest, but when there is a lot of space then the battles are more fun because there are lots of avenues and less chances of getting spawn trapped
I’d so much rather have anything over Domination. I hate Domination in any game. Hated it in COD. My least favorite in WT. Barely tolerate it here. I’d take the worst kick in the rear Assault match over any Conquest match. Least Assault I can focus on one objective and get a decent number of kills instead of the 10-30 kills of Conquest
if we have something like king of the hill we won’t have Gray zone problems because people have to leave their spawn if they want to capture the objective or lose because they sit in the back of the map.
only if it is over a mountain, or volcan with the winner getting showered by foam, pull back it turns out the entire battle was on a scale model at a science fair
it would be nice to have an option to select witch game modes we want to play (like choosing to only play invasion, armored train and confrontation), so that we would never have to play conquest anymore.