It seems for all the detail in weaponry Ben authentic aspects in everything apart from perhaps one of the most significant parts of every single scenario and that is the objectives of vacuous they’re just spot on a map that everyone congregates on and there’s nothing really challenging apart from the ones that have a time. And if you win or lose you just get one word that says defeat or victory and it’s ridiculous how about showing something that makes players want to have some level of revenge or next time they’ll want to get up the hill and fire the massive Canon or just like the old enemy territory have the men protect and objective as it travels up the roads through certain Gates just having these spots like a b C and d is just ridiculous it’s vacuous and it’s boring. And not only is it boring it takes away from all the authenticity just showing it up for a second victory and then straight back to a menu it’s just you’re missing the point and you have all the artistry and everything there to do this and it makes an ending of the game so much more fulfilling. There’s been plenty of arguments about the maps in campaigns and for whatever it’s worth you chose this direction but the least you could do is eat make the maps themselves have a little bit more story because right now it’s just a pig’s ear
At first, I thought it was going to be about a plot based on events and characters. On the Russian forum, there’s a slightly forgotten story about Pyotr Likhanov, who went on a secret mission, leading to the events with the zombie regimes. I once made a topic analyzing the plot.
I tell you the Enlisted plot:Everything we see in the game is part of a desesperate German experiment that allows us to see units, weapons, vehicles, things that never existed in a functional way, alternate timelines within the zombie universe of this game; this could explain the lunar mode, an alternate timeline with mechs, etc., mixed and interconnected in such a way that at some point reality will collapse, I think the Germans get the help of the japanese too
The story started with a painting.
The painter was upset his painting wasn’t up to society standards.
As such he decided to vent his frustration on society.
There was a lot of frustration.
The society didn’t like being on the receiving end, so they pushed back the painter.
The end.
W plot 100% the story of enlisted but you forgot about the painters uber nationalist Japanese friend and his Italian friend who was kicked out of the socialist party.
That’s just the sequel, what truly happened during the cold war, as per proven history books from renowned and legitimate historians.
It’s not really about some Austrian guy. It’s about a nation that keeps ruining Europe for much longer period of time.
That is also the true meaning of the phrase “wir schaffen das.”
My version is much more whimsical ![]()
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