Esthetics

Before i write any suggestions i have to say that I love the graphics of this game and i think they are beautiful. But after watching some other games i think i saw something that could be reworked a bit. It’s the contrast! So don’t get me wrong, i know we have it already in the game. I’m just asking for more warm colours to put more “life” into the game. On snow maps we won’t really need a lot of contrast but on grass and trees maps, this will look cool.

Here’s a picture from the game called “post scriptum”. I think this could show the clearer picture of what I’m thinking of:

The next stuff i want to talk about is gun holding physics. As you know, when a player is walking and not sprinting, or moving his mouse around, his gun looks quite stable. This is not very realistic because even when making slight moves, the gun will shake a little bit. If they add this to Enlisted we could have less robotic experience. The games like “hell let loose” and “post scriptum” made a great job by implementing these features

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I think the graphics have already reached a good level. But I understand what you mean But I also think it’s good that the graphics are optimized so well that you can play unhindered even if you have a good graphics card.

I can also agree with your second point, it looks as if the weapons were equipped with a small stabilizer, I personally don’t think it’s that bad

Graphics and aesthetics are two diffrent thing.
Graphics only refers to quality level, while aesthetics also refer to design choices.

For example, in enlisted, most stuff is not saturated at a very high level (so no very bright colors) to try to make the world look a bit grittier.