Equipment budgeting

What gives balance, horizontal progression, and realism?
Equipment budgeting.

TL;DR:
-different equipment is worth points
-each squad has a set point budget
-progressing campaigns could mean unlocking gear that costs less or performs better, not necessarily getting better and more expensive as you progress.

More expanded:

When I read up on the MP 34, it was described as “the Rolls Royce of SMGs”- high quality but very expensive. The exact opposite of how it works in game.
That’s not unusual for technological progression irl either. The PPSh is a cheaper PPD. The grease gun is a cheap alternative to the Thompson. Mosin Nagant production was reintroced in the war because the SVT was impractically expensive.

Right now in game, the PPSh ahistorically performs better than the PPD, because the PPSh replaced the PPD and the devs needed that to make sense in the context of the game.
Budgeting could make this more historical by making the PPD the more powerful SMG, but the PPSh being cheaper to budget, making the PPSh more practical overall in a cleverer way and keeping it later in progression like it is now.

What this could mean for max level players is that instead of getting a checkbox of “best gear” to all collect, they would have to mix and match gear to experiment with what combinations are optimal, leading to more variety in equipment being fielded.

Thoughts?

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It you want to talk about accuracy, why will a squad use different weapon of same class in the first place? It is terrible for logistic.

People have been suggesting something like this since alpha. The usual counterargument is “but I want to always use what I want to use, I’ve unlocked it and thus I deserve it”.

Regardless of how legitimate the ocunterarguments are, it may be too late for a change so major, even if developers were willing to go through with it. Just look back at how this game progressed over the years. The way it looks to me, Enlisted features are 100% set in stone.

The real testing is over (if it even started, because alpha was just as stale) and we’re well into the “take it or leave it” phase. I’m curious how many dreamers here realize that, and how many of them would quit if they did.

//Edit. Forgot to add. First of all, I obviously agree. The current meta of rigid vertical progression is awful on several levels. It makes the game too static and ruins the experience for new players. Secondly, this mechanic is probably even more necessary for vehicles if they are ever to fit into this game.

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All I need is my bolt action. There are many like it, but this one is mine. My bolt action is my best friend, it is my life. I don’t need automatics spam, instead I must master my bolt action as I must master my life. My bolt action, without me, is useless. Without my bolt action, I’m also useless. I must fire my bolt action true, I must shoot straighter than my enemy, which is kinda easy as all my enemy is doing is spamming automatics, praying to kill me. My bolt action and myself know that what counts in this war is not the type of rounds we fire, the noise or the smoke we make. We know it is the hits that count, especially with a bolt action. My bolt action is human, even as I, because it is my life. Thus, I will learn it as a brother, and gave him a homey nickname: “Bolty”. I will learn its weaknesses, its strength, its parts, its accessories, its sights and its barrel. I will ever guard it against the ravages of weather and damage as I will ever guard my legs, my arms, my eyes and my heart against damage. I will keep my bolt action lovingly named “Bolty” clean and ready. We will become part of each other.

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bolt actions are more of a life style.

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A healthy life style. A fair and enjoyable one.

A better life style than this automatics spam we keep seeing. For stressed ppl. Unhealthy. Absurd.

Bolties are the new black.

I don’t care if ppl judge me as some zealot, I enjoy using those :stuck_out_tongue:

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I want my first iteration gold order weapons back for sale.

Got 1 Berdan on PC and 1 Gewehr 1888 on Xbox. But not together on the same platform.
I need the old bolts.

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yeah i heard of similar problems with other users.

that kinda sucks. but technicalities makes that apparently impossible.

btw, forgot to mention, about the thread, i kinda… agree, but i roughly see it and thinks like @1149010 .

on both your and @VoyoMayPL threads.

but i’m afraid there’s no " easy " solution nor an instant one.
( we might be a bit too far… )

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The devs are going to have to bite the bullet and do an extensive rework at some point in the future.
As everyone keeps saying, this business model is unsustainable.

Infinite vertical progression is unsustainable.
Infinite division of the playerbase with campaigns is unsustainable.

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I thought they could make a separate ranked que for players who reach marshall rank or max rank in like 4 campaigns.
Each week a new campaign is chosen to be played instead of splitting the que up into another 12 ques.
You can only join the que if your squads are ranked mode compliant.
And ranked mode compliance would be something like every squad can spend 20 points.
Every weapon has a cost ranging from 3-6 points.
Equipment and grenades also cost points.
So you could choose to take like an assault squad with 3 stgs but you wont have any backpacks/grenades.
Or take a grenade spam squad but with bolt actions.
IMO would be a great way also to force sweaty max lvl players to fight each other instead of pubstomping new players.

Personally I enjoy experimenting with builds and different equipment, so I’d prefer it to not stay limited to ranked mode.

As well I want an excuse to run a max level MP 34 for reasons other than insanity.

Uhh, if you would have a limited budget you would get to experiment even more with your builds =D

And you still would be able to run a max lvl mp34 it just would be limited and against players of equal skill.

But the main goal would be to move the sweaty players out of normal que and into ranked que, so that newer players would be able to play the game without getting pubstomped every game.

I mean to me you’re saying the budget suggestion should only apply to ranked mode.

I despise ranked modes but I would still like to play with budgets.

Yes, i meant that budgeting would be only in ranked mode, so that everyone could still play normal enlisted in normal ques, with no restrictions.

And as said before, ranked would be a great place where all the sweatlords could do their sauna matches away from all the rookies.

If this is too extreme alternatively you could introduce a personal ticket system, you can use whatever you want but once you use up your tickets you can only spawn in with a default basic gear set.

actually that sounds hilarious. sweat matches turning into people beating each other back to level 1 :rofl:

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Which would probably make it more extreme, seeing as regular players would be the ones at level 1.

thats it: adjust weapons characteristics and silver orders price for them
lets say PPD costs 3, PPSh - 2, but PPD should be a little bit better maybe and so on

That’s another issue entirely because even at 1 silver order you only have time to get silvers to probably buy 1 MP 28 before you unlock the MP 38.