Enlisted map design sucks

Maps in Enlisted are too spread out. You cannot design maps for an FPS using the same logic as a vehicular combat game. Every map is basically made to favor campers — there are too many small holes and windows that people can camp in, and you cannot kill them unless you have a sniper or are blindly shooting at walls.

Some objectives are nearly impossible to capture because they are too open. I understand that Enlisted goes for semi-realistic gameplay, but you cannot design maps like that. In every match I play, there are at least 5 people camping in some small window at the corner of the map, because the map design favors defenders over attackers.

Some capture points are basically just a small house that is impossible to enter because of campers. It is far too easy to defend a point when the layout works entirely in your favor.

The core issues are:

  • Maps are too open with too many small holes and windows in the walls
  • Capture points are either too small or too exposed

The maps are small and full of obstacles; vehicles are the last ones to have an advantage in this game.

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Skill issue :face_with_spiral_eyes: :roll_eyes:

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